Kuva Brahmashirsha Astra Bramma
- 5 Forma
- Long Guide
- Votes
- 1503
Kuva Bramma: General Use
- 5 Forma
- Short Guide
- Votes
- 310
The Hero's Bow | Kuva Bramma | Revisited
- 3 Forma
- Long Guide
- Votes
- 148
Kuva Bramma - Steelpath
- 5 Forma
- Medium Guide
- Votes
- 137
by UltimoFive — last updated 2 years ago
This Grineer bow delivers vengeance in the form of clusterbomb-tipped arrows that can be detonated mid-air or on impact. Low quiver capacity, arrows are recovered singly.
ITEM RANK
3672 / 72
APPLY CONDITIONALS
KUVA ELEMENT
Hello everyone,
My name is UltimoFive and today we are going to be revisiting the [Kuva Bramma], The Hero's Bow.
The [Kuva Bramma] is a massive Bow that fires Arrows that explode upon impact that also deposit cluster bombs and is obtained by either vanquishing a Kuva Lich or trading from a player a Kuva Lich that they already conquered.
The [Kuva Bramma] has a max rank of 40. In order to obtain this level, the player must forma the weapon at least 5 times. Due to this feature, the player gains a total of 4,000 Mastery Points rather than 3,000. However, the builds in this guide only require 3 Forma.
The [Kuva Bramma] excels in Medium to Long Range Combat, dealing with High Leveled enemies of all factions in Small to Extremely Large Crowds.
With this weapon the player gets an option of having a Bonus Kuva Element, which caps at 60% based off the Progenitor Warframe you choose to spawn the Kuva Lich.
My recommended Kuva Element would be:
Advantages:
Very High Critical Chance of 35%
High Status Chance at 21%
Very Fast Charge Speed at 0.4 Seconds
Shots explode in a 8.3 meter radius upon impact and then splits into 3 smaller bomb clusters that rain downward from point of impact.
Disadvantages:
Explosions inflict Self-Stagger
Explosion has Linear Damage Falloff from 100% to 10% at Central Point of Impact
Bomb Clusters have Linear Damage Falloff from 100% to 50% at Central Point of Impact
Projectiles have travel time with heavy arching
Extremely Low Ammo Reserve at 5 Rounds
Corpus: Tested up to Level 150
Viral/Electricity:
Radiation/Toxin
The Elements for the Kuva Bramma against the Corpus will be Viral/Electricity or Radiation/Toxin. Radiation causes enemies to attack each other while dealing 100% additional damage to the allied for 12 seconds and this effect can stack up to 10 times, up to 550%. Meanwhile, Toxin deals 50% base damage per second over 6 seconds and stacks indefinitely with each instance having its own timer. The Build's Flex Slots are Primed Bane of Corpus or Stormbringer for the Viral/Electricity Build and Bladed Rounds for the Radiation/Toxin Build. Both Builds work well into the Steel Path. However, struggle against High Leveled Alloy Armored enemies that reside in the Steel Path. Otherwise, this weapon easily demolishes all Corpus enemies in one's path.
Corrupted & Grineer: Tested up to Level 150
The Element for the [Kuva Bramma] against the Corrupted & Grineer will be Viral. Viral amplifies health damage by 100% for 6 seconds and stacks up to 10 times for a total of 325%. The Build's Flex Slot is [Bladed Rounds] and the Damage is insane on this Bow in which it can easily just Bleed Proc everything to death, or it will just simply overkill them in an Explosion. There is no real negatives to this Build, so have fun practically one shotting everything.
Infested: Tested up to Level 150
The Element for the [Kuva Bramma] against the Infested will be Corrosive. Corrosive reduces armor by 26% for 8 seconds and stacks up to 10 times for a total of 80%. The Build's Flex Slot is [Bladed Rounds] and honestly works really well due to the weapon's High Base Damage and Innate Blast Damage. These two stats make the Bow completely decimate Infested enemies in usually a Single Arrow.
Split Chamber - In place of Galvanized Chamber if one doesn't have access to the mod through Arbitration or doesn't have it.
Arrow Mutation, or Sniper Ammo Mutation - In place of Vigilante Supplies if one doesn't have it.
Cryo Rounds - In place of Primed Cryo Rounds if one doesn't have it.
Bane Mods - In place of their Primed Counterparts if one doesn't have them.
Point Strike - In place of Critical Delay if one would prefer not to lose Charge Speed and is okay with the slightly lower Critical Chance.
Bladed Rounds - In place of the Build's Bane Faction Mod if one doesn't like using Faction Mods. However, for the Builds that have [Bladed Rounds] already equipped, then the next best mod would be [Heavy Caliber].
There are several ways to enhance Critical Stats and Damage for this weapon:
Damage:
Rhino's Roar adds Bonus Damage.
[Nova]'s Molecular Prime makes all sources of Damage increase by 100% against Primed Enemies, on top of that they will detonate upon death dealing Blast Damage.
Saryn's Toxic Lash mixed with her Spores abilities.
Mirage's Eclipse mixed with her Hall of Mirrors adds a Massive Damage bonus during the Day or in Light.
Equinox's Rest & Rage in Day Form makes targets more Vulnerable to Damage.
Wisp's Haste Reservoir bolsters Charge Speed, in turn increasing DPS.
Chroma's Vex Armor when Health gets damaged increases Weapon Damage.
Critical Stats:
Harrow's Covenant can add up to 50% Critical Chance and 200% on headshots.
Volt's Electric Shield when shot through adds a 200% Critical Damage Multiplier.
[Nidus]' Virulence with his Teeming Virulence Augmentation grants a large increase to Critical Chance upon hitting 4 enemies.
Zephyr's Passive increases Critical Chance by 150% while airborne.
Adarza Kavat with Cat's Eye can give a 60% Critical Chance boost.
Smeeta Kavat with Charm can give a 200% Crit Chance.
Arcane Acceleration - Upon Critical Hit, 30% chance for 90% Fire Rate to Primary Weapons for 9 seconds.
Arcane Primary Charger - On Melee Kill, 30% chance for 300% damage to Primary Weapons for 12 seconds.
Arcane Avenger - Upon being damaged, 21% chance for 45% Critical Chance for 12 seconds.
Arcane Arachne - On Wall Latch, 150% Damage for 30 seconds.
Primary Arcane
When you get your hands on a Riven for this weapon the Flex Slot to replace will be what was previously discussed before. This may require 1 more Forma and in order to maximize Damage output with the Kuva Bramma, one will need to get lucky and get some nice stats. These stats would be:
If you guys enjoyed and liked the build make sure to give it a ⭐ to help out! To help out even more, why not check out my channel where I not only make guides and builds, but also stream games, make Playthroughs, and more!
Link for my Channel 🠖 https://www.youtube.com/c/UltimoFive
If you guys want to see the old video in order to see what the old Builds looked like, here it is!
Older Video:
See you guys on the next guide!