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Titania

Raven Armored Fairy

by last updated 5 years ago

60

Titania’s fairy-like appearance belies her formidable regal power. The enchantress deals high damage and provides crowd control. She forces opponents to pay homage or perish.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
370
SHIELD
370
SPRINT SPEED
1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
105
Damage Reduction
25.9%
EFFECTIVE HIT POINTS
993
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Titania builds
Builds by Raven

Raven Armored Fairy

Raven, armored fairy...

(((((((((( NOTE ))))))))))))))))))

Due to the overframe.gg not allowing me to save the build with the [Aerodynamic] aura mod. I've put in [Rejuvenation] aura as a placeholder. If you wish to try this build, please only use the [Aerodynamic] aura mod as its how its designed for.

I'll remove this note when Overframe.gg allows me to save the build with the Aerodynamic aura mod.

(((((((((( NOTE ENDED ))))))))

This build is built off the other "Raven, Air/ground dominance" builds and uses the same [Diwata] and [Dex Pixia] builds which the links to are at the bottom of this guide.

The difference in this build is that you slightly forego the ability to deal out massive amounts of damage, to give [Titania] the ability to survive fights on par with any tank that doesn't use adaptation, and even more so if you keep your mobility going as you would in the "Raven, Air/ground dominance" build. It isn't a massive change in play style over frames that don't have razorwing or super maneuverability. However, it does afford you with the ability to take a massive amount of punishment so long as you're in Razor wing.

The way [Aerodynamic], [Aviator], and [Agility Drift] combine gives you a damage reduction of 76% while airborne from mods alone. Add to that the innate armor at 65, which gives a 17.8% flat damage reduction. That means you have a grand total of 93.8% damage reduction while airborne. I do believe actual damage reduction should cap out at 90%. Although, I doubt anyone would complain about the difference between 93.8% achieved with this build and 90% cap should it exist or not.

The reason I'm not using [Adaptation] for this build is that as long as you keep flying and moving while flying (Rarely hovering), you'll also trigger evasion at 56% to help you avoid getting shot down. Combine that with Air dominance tactics of taking out all hostile targets to you like bombards and turrets first before fighting any trash or elite/boss like mobs in the area, will make it so that you won't get shot down in the first place with this build.

Ultimately, I have to declare this as a beginner friendly build to [Titania], and razorwing combat. However, in no way is that all its suited for, since this build is the one I use for sorties and harder content. Although, I haven't tried it in the updated arbitrations yet.


Find the other builds of this series at: