Navigation

Account

Social

Innodem

Zigned

by last updated 8 months ago

1400

In the early Orokin Empire, elites wore Innodem as a symbolic reminder to defend the defenseless. The tradition fell out of style, but nostalgic elites acknowledged the sentiment in the form of a gift. The Void amplifies that ideal. Void energy strengthens Innodem gliding aerial attacks and the wielder is increasingly resilient as they perform finisher attacks in Incarnon Form.

4 VOTES
0 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
0.75
CRITICAL CHANCE
22%
CRITICAL MULTIPLIER
2.0x
RANGE
1.80m
RIVEN DISPOSITION
0.65
STATUS CHANCE
22%
DAMAGE
 IMPACT
36.0
 PUNCTURE
144.0
 SLASH
180.0
TOTAL Damage
360.0
AVERAGE HIT
439.2
SUSTAINED DPS
329.4
Guide
0 Comments
Innodem builds
Builds by Prophet_Megatron

Zigned

[Khora Prime] {Lycath's [Hunt]}

Whipclaw stats
192.5% Critical chance
5.0x Critical damage
Damage +165% [Primed Pressure Point], +150% Swooping Lunge

Without [Proton Snap]:
108% Status chance, 52.38% Slash weighting.

With Proton Snap:
158% Status chance, 26.19% Slash & 50% Toxin weighting.

Evo1-0: Incarnon mode lasts 90 seconds, +3m range and +40% attack speed.
Evo2-3: +30% Sprint.
Evo3-1: Gain 5 combo for every 10m of slide.
Evo4-2: +50% Melee damage for 10s on airborne melee kill, stacks up to 3x.
Evo5-3: Collecting ammo grants 5 Melee Combo counter.
Passive +10% movement speed when held.

Replaced [Carnis Mandible] for [True Steel], so orange crits should be more common in exchange for slightly higher slash weighting and slightly higher status chance.

ReZinged build. Outperformed by [Ceramic Dagger] Incarnon.

LARGELY outclassed by the [Ceramic Dagger] Incarnon. Still very much viable, and probably better for a different playstile which doesn't rely on primary or secondary weapons. But, ultimately, not as good.