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Nikana Prime

Universal [Interchangeable Faction & Status]

by last updated a month ago

1230

An ancient blade predating the fall of the Orokin Empire. Forged using techniques lost over the centuries, the edge remains sharper than that of any modern Nikana.

24 VOTES
2 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
1.08
CRITICAL CHANCE
28%
CRITICAL MULTIPLIER
2.4x
RANGE
2.50m
RIVEN DISPOSITION
0.60
STATUS CHANCE
28%
DAMAGE
 IMPACT
9.9
 PUNCTURE
9.9
 SLASH
178.2
TOTAL Damage
198.0
AVERAGE HIT
275.6
SUSTAINED DPS
298.6
Guide
2 Comments
Nikana Prime builds
Builds by Umbrati

Universal [Interchangeable Faction & Status]

Obviously- if you have a good primer and prefer to use primers- put on [Condition Overload] in an optimal spot. Replace Primed Pressure Point or Your Chosen Faction Mod. Preferably the Pressure Point mod to keep the Double Dip aspect in play from your Smite Mod.

Meant to be paired with the "Eye of Lua" Umbra build- but works very well on any Warframe of course. Also HEAVILY recommend pairing any Nikana build with the Daikyu + Amalgam Daikyu Target Acquired combo for amazing healing benefits.

Quickening pairs well with Blood Rush for it's speed and Combo Count Chance as well as Arcane Strike for it's extra speed. Heavily recommend throwing that one on if you have that arcane maxed especially if you're wanting a free slot for something other than an Attack Speed mod on your Melee.
If you change the status effects around and only have Heat instead- or you have just Corrosive or Viral with an open slot, slotting Gladiator Might is a great option for it's extra Critical Damage and 10% Critical Chance per Combo Multiplier, synergizing well with Blood Rush

Weeping Wounds isn't worth using unless you are specifically wanting to build up a bunch of status. Then obviously you will want a high stat chance for near infinite procs and high stacks.
I have plenty of procs with this- more than enough for it's effects to take place on Viral, Heat, Corrosive, Radiation, etc etc.

Example of Percentage Consistency within Warframe
*Arcane Strike stays active for almost (literally 90%+ of the time) the whole mission for me, I'm always attacking enemies/ads. Even on single target bosses. That arcane has a 15% CHANCE OF ACTIVATING. Well if that's the case- then the status chance being at 61% is perfectly fine for what I'm presenting here. If I'm having a virtually infinite up-time on an arcane that doesn't last TOO long with only a FIFTEEN PERCENT (15%) CHANCE OF ACTIVATING. 61% is fine. Other than my personal experiences of seeing this within gameplay present itself as fact- idk how else to explain to you that building for higher status on this build is ABSOLUTELY unnecessary- UNLESS that is what you are purposefully trying to do with the personal goal you have in mind. I do not bash on personal preferences in any way whatsoever. That 15% has it's chance to proc on EVERY single hit you're throwing out- the faster you are, speed mods or not, the more virtually infinite up-time you have on Arcane Strike

People would want to argue "With that logic why do you have Blood Rush on then?".
Red Crits (Red Tier Critical Damage). You ABSOLUTELY NEED high percentages if you want Red Crits. You are NEVER going to hit red crits if your percentages aren't at least a lil over 200%.
But PLEASE REMEMBER that Red Crits are NOT NECESSARY for wild damage. You can hit crazy numbers without them being red.

Heat/Corrosive is quite the universal combination that works well in any mission and enemy type- but if you find yourself mainly against enemies with Alloy Armor I recommend testing out this Radiation/Viral build here --> Eradicate The Murmur