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Nidus Prime

Nidus Umbra / strength focused / Endless survival

by last updated 10 months ago

40

Mutation is endless. The ravening plague-bearer returns in a long-unseen form, seething with a primal strain of the Infestation.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
190
HEALTH
650
SHIELD
0
SPRINT SPEED
1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
115%
ARMOR
525
Damage Reduction
63.6%
EFFECTIVE HIT POINTS
1,788
Guide
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Nidus Prime builds
Builds by xanerias

Nidus Umbra / strength focused / Endless survival

Alright, as you all know, [Nidus] is a really good Warframe to deal damage, have a good CC, be really tanky and be able to heal.

In this build, we are going to enhance the strength trough mods and arcane (and parasitic link in a squad)

With this strength we're going mental about :

  • Virulence damage, wich is bump up by his passive (hello hello Abundant Mutation, not used here).
    Amplified Damage = Base Damage × (1 + Ability Strength rank bonus + Ability Strength) × (1 + Number of Stacks)
    So, at max strength here, 830 × (1 + 100) = 83 830
    We can do better with roar, but here is a non-helminth build.

  • Larva Don't use of strength, unless you're using his augment Larva Burst.

  • Parasitic Link damage transfer to an enemy (cap at 90%), paired with [Adaptation] for solo. Boost power strength when use on allies for [Nidus] and the allie linked.
    So, at max strength here for exemple, 100% on an Chroma that has 300% strength, 300 × (1 + 1) = 600 % final strength.

  • Ravenous healing strength, meaning that you're enemy will have a hard time to kill you (and even more if you're linked to an enemy).

Range is the second important stat, because :

  • Virulence range allow you to hit enemy from further away.

  • Larva range is really important, the more enemy you groups, the more stacks of mutation you get from Virulence in 1 hit, and the more energy is restored.

  • Parasitic Link range offer a sweet distance before the link break.

  • Ravenous range is only for the explosion radius from those cute little tiny maggots, but not really useful because the radius of this ability cannot be modified.

Duration is not very important because you can run [Nidus] without problem at 100% duration, but don't try to go to low under 100%.

Efficiency is negligible because you gain a lot of energy if you combine Larva and Virulence and this is why we don't run any [Flow] mods because with only 1 cast of Larva and then 1 cast of Virulence, you will be already full of energy.