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Nidus Prime

Insatiable Hunger Nidus | Steel Path Endurance

by last updated 20 days ago

30

Mutation is endless. The ravening plague-bearer returns in a long-unseen form, seething with a primal strain of the Infestation.

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7 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
190
HEALTH
650
SHIELD
0
SPRINT SPEED
1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
115%
ARMOR
525
Damage Reduction
63.6%
EFFECTIVE HIT POINTS
1,788
Guide
7 Comments
Nidus Prime builds
Builds by ninjase

Insatiable Hunger Nidus | Steel Path Endurance

Endurance based [Nidus] build utilising fast stack gain for survival via Undying passive (5s iframes on taking fatal health and lose 15 stacks, meaning you just need to be able to gain 15 stacks in 5s to stay immortal), big range for grouping and armor strip which allows Virulence, [Larva Burst] and Ravenous to actually deal damage in SP.

[Insatiable], spamming virulence and killing enemies in larva all promote very fast stack gain, as long as you cast larva frequently and try to stand in ravenous. You may not even need to use virulence very often once you hit 100 mutation stacks.

MOD BREAKDOWN

  • [Insatiable]: New [Insatiable] augment now scales with strength. At 214% strength, you have a 128% chance to general additional stacks, i.e. a 28% chance to generate two extra stacks and 100% chance for one extra stack.
  • [Larva Burst]: [Larva Burst] allows you to quickly end larva for ZERO energy cost then recast when needed, rather than wait for the incredibly long duration of 11s to expire in case an enemy gets stuck in the map. When enemies are armor stripped, [Larva Burst] can also do up to 30,000 toxin damage (with 20 enemies grouped) with forced toxin status of 15,000 per second, which increases to 127,500 damage with viral and 63,500 tox/s with viral
  • Primed Continuity/Archon variant: Positive duration means you dont need to recast either link or ravenous too often (depending on which one you keep). [Archon Continuity] variant is completely optional but allows larva burst to also proc corrosive, which gives a free status effect for condition overload effects.
  • Primed Flow: More energy
  • Overextended, Stretch, Cunning drift: range for larva
  • [Blind Rage], Transient Fortitude, Molt Augmented: Strength for Virulence, Larva Burst damage and subsume ability.

Archon Shards

  • Two Amber Cast speed shards
  • Remaining three up to preference eg three Crimson Strength shards

HELMINTH

In endurance, 90% damage reduction from parasitic link becomes useless so we can subsume over this slot. If you prefer to keep link, just subsume over Ravenous and drop Insatiable augment for more range or strength.

  • Silence : helps block eximus and acolyte abilities as well as cause a temporary 2s stun on enemies
  • Tharros Strike: Full armor strip at 200% strength, affecting all enemies in larva, and also acolytes/demolysts/thrax units.
  • Roar: Boosts damage of Virulence and [Larva Burst], but means you need to run external armor strip like Unairu or [Latron] Incarnon.