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Hate

Hate INCARNON | Hybrid light attack and x12 Heavy attack TENNOKAI

by last updated 8 months ago

850

Hate is a scythe with a cruel blade, wielded by The Stalker.

723 VOTES
23 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
0.92
CRITICAL CHANCE
30%
CRITICAL DAMAGE
2.5x
RANGE
2.80m
RIVEN DISPOSITION
1.10
STATUS CHANCE
20%
DAMAGE
 IMPACT
34.5
 PUNCTURE
34.5
 SLASH
161.0
TOTAL Damage
230.0
AVERAGE HIT
333.5
SUSTAINED DPS
305.7
Guide
23 Comments
Hate builds
Builds by ninjase

Hate INCARNON | Hybrid light attack and x12 Heavy attack TENNOKAI

UPDATE
New augment [Burning Hate] which gives 120% status damage vulnerability, which is presumably multiplicative to [Melee Elementalist], as long as they are affected by heat status. [Hate] incarnon light attacks throw explosions that deal heat damage in a 5m radius so you will very likely be able to proc heat status everywhere.

[Galvanized Steel] now replaces [Organ Shatter] since it gives +110%cc and +120% CD
Galvaznied Elementalist now replaces [Melee Elementalist]

EVOLUTIONS

Evo 2: Swordsmanship's Flourish gives +30 base dmg and 100% combo count chance
Evo 3: Resolute Force gives 10s combo duration
Evo 4: Subtle Force boosts both CC and SC, which improves the overall slash procs from both light and heavy attacks at x12 combo.

MOD BREAKDOWN

  • [Condition Overload]: Gives +80% dmg per status effect for up to +320% dmg after 4 status effects, although note this has a slight reduced effect on Reaping Spiral stance multipliers (approximately 60% effective atm).

  • Organ Shatter: mandatory CD. We no longer need Amalgam version due to Tennokai.

  • Blood Rush: mandatory +440% CC at x12 combo.

  • Weeping Wounds: mandatory +440% SC at x12 combo.

  • Primed Reach: allows you to hit more enemies per swing

  • Primed Smite: double dips on slash and heat DoT, multiplying slash DPS by 2.4025x. Smite and roar also double dips afflictions.

  • [Berserker Fury]: boosts attack speed by up to 70%, flexible for [Quickening] or Primed Fury. Can drop entirely if offloading from ability (e.g warcry, redline) or from arcane (e.g. arcane strike).

  • Melee Elementalist: boosts status dmg by 90%. Flexible for gladiator might.

  • Melee Afflictions: Adds 6 more forced slash procs on heavy, effectively multiplying x12 heavy slash status dmg by 7x. Also adds more statuses during stance changes

  • [Discipline's Merit]: gives guaranteed Tennokai every 4 light attacks, for best consistency in achieving x12 heavy attacks. Flexible for [Dreamer's Wrath] which gives a similar degree of Tennokai activation with slightly less consistency, but slightly more final crit dmg.

RIVEN
Positives: Crit Damage, Attack Speed, Range. If you roll range, slot over [Primed Reach].

FRAME SYNERGIES

If using [Kullervo] with 1, consider swapping [Primed Reach] out for [Primed Pressure Point] since you mostly hit just one enemy and spread that damage via curse. We can stack +dmg from [Primed Pressure Point] because [Condition Overload] ignores the +dmg boost of Swordsmanship's Flourish as well as some of the stance multiplier from [Reaping Spiral].

If using with [Ash], can use Melee Crescendo for x12 heavy spam