- ACCURACY
- 28.6
- CRITICAL CHANCE
- 22%
- CRITICAL MULTIPLIER
- 2.8x
- FIRE RATE
- 4.17
- MAGAZINE
- 15 / 540
- NOISE
- ALARMING
- RELOAD
- 2.4
- RIVEN DISPOSITION
- 1.30
- STATUS CHANCE
- 26%
- TRIGGER
- SEMI
- DAMAGE
- IMPACT
- 9.0
- PUNCTURE
- 72.0
- SLASH
- 9.0
- TOTAL Damage
- 90.0
- AVERAGE HIT
- 125.6
- BURST DPS
- 523.5
- SUSTAINED DPS
- 314.1
Latron Prime - Incarnon Mode basic meta build
Evolutions
- Evo 2: Riddled Target. Swift Punishment is not recommended for Incarnon Mode.
- Evo 3: Marksman's Focus. Other bonuses do nothing to Incarnon Mode.
- Evo 4: Up to you. Flensing Spikes (Armor Strip on Puncture proc) or Critical Parallel (+24% base CC, +0.2x base CD).
Comments
- Primed Firestorm is a flex slot.
- You can swap Rime Rounds for Primed Cryo Rounds if you want to weight the weapon for Viral and increase it's raw damage.
- [Galvanized Scope] is not recommended, since you're just shooting BEHIND targets at walls for maximum AoE ricochet. Shooting a head usually means the ball will go up and stray.
- [Internal Bleeding]: As said before, headshotting or aiming for the first target in the frontlines usually means making your ricochet trajectory worse. However, the Incarnon Mode center of the Pinball projectile has a guaranteed Impact proc. If you WANT to use Internal Bleeding, however, take Vile Precision in the Exilus slot and swap Hunter Munitions out.
- Punchthrough does NOTHING in Incarnon Mode. Ricochet happens the same way even with PT built.
- Double Tap augment does not work on Incarnon Mode at all.
- [Galvanized Aptitude] does not work on the pinball, since it's a Radial Attack.