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Akstiletto Prime

The Dual Repeaters | Akstiletto Prime

by last updated 2 years ago

1040

Stylish, discreet and accurate, perfect for the Tenno of distinction.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
23.5
CRITICAL CHANCE
15%
CRITICAL MULTIPLIER
2.0x
FIRE RATE
7.08
MAGAZINE
40 / 400
NOISE
ALARMING
RELOAD
1.1
RIVEN DISPOSITION
0.80
STATUS CHANCE
30%
TRIGGER
AUTO
DAMAGE
 IMPACT
21.6
 PUNCTURE
3.6
 SLASH
10.8
TOTAL Damage
36.0
AVERAGE HIT
41.4
BURST DPS
293.3
SUSTAINED DPS
245.4
Guide
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Akstiletto Prime builds
Builds by UltimoFive

The Dual Repeaters | Akstiletto Prime

Video in Making

Hello everyone,

My name is UltimoFive and today we are going over the Akstiletto Prime, The Dual Repeaters.

Weapon information

  • [Akstiletto Prime] is the Prime Version of [Akstiletto] and was released alongside [Fragor Prime] and [Vauban Prime]. In order to obtain the [Akstiletto Prime] one must open a variety of relics that contain the Blueprint, 2 Barrels, 2 Receivers, and a Link in order to make it at the foundry.

  • Akstiletto Prime requires a mastery rank of 10.

  • [Akstiletto Prime] comes with a "V" and "Dash" Polarity Slot, plus a "V" Exilus Slot. Because of this, the builds on this weapon will require 4 Forma.

  • [Akstiletto Prime] excels in Close to Medium Range Combat, dealing with High Leveled Enemies of all factions against Small to Medium Crowds.

Comparison to the Original Akstiletto

The Akstiletto Prime had a lot of buffs when compared to the original Akstiletto. These stats would be:

  • Higher Base Damage at 36.0 Vs. 28.0

  • Higher Critical Multiplier at 2.0x Vs. 1.8x

  • Higher Status Chance at 30% Vs. 18%

  • Larger Magazine Capacity at 40 Rounds Vs. 28 Rounds

  • Larger Ammo Reserve at 400 Rounds Vs. 210 Rounds

  • Lower Critical Chance at 15% Vs. 18%

  • Slower Fire Rate at 7.08 Rounds per Second Vs. 10.0 Rounds per Second

Advantages Vs. Disadvantages

Advantages:

  • Very High Status Chance at 30%

  • Fast Reload Speed at 1.1 Seconds

  • Large Ammo Reserve at 400 Rounds

  • Low Recoil

  • High Accuracy

Disadvantages:

  • Below Average Critical Chance at 15%

  • High Impact Ratio makes landing Headshots difficult at 60%

Builds

Corpus | Tested up to Level 155

The Elements for the Akstiletto Prime against the Corpus will be Viral/Electricity. Electricity stuns the target for 3 seconds and deals 50% base damage per second for 6 seconds. The Build's Flex Slots are [Convulsion] or [Primed Expel Corpus] and works very well against the Faction due to the High Impact Damage Ratio. Because of this the weapon ends up doing well against Shields, making Magnetic not necessary and the weapons High Status Chance makes Electric and Viral Procs plentiful for just melting away Robotic and Human Enemies.

Corrupted & Grineer | Tested up to Level 155

The Elements for the Akstiletto Prime against the Corrupted and Grineer will be Viral/Heat. Viral amplifies health damage by 100% for 6 seconds and stacks up to 10 times for a total of 325%. Meanwhile, Heat deals 50% base damage per second over 6 seconds while stripping up to 50% armor and causes targets to panic. The Build's Flex Slots are [Primed Heated Charge] or [Primed Expel Corrupted] & Grineer and works fairly well, but really only against Small Crowds or Single Targets once a player hits Late Game. Into the Steel Path it can work, but not at all in Large Groups, such as in a Survival Mission.

Infested | Tested up to Level 155

Gas:

Viral/Heat:

The Elements for the Akstiletto Prime against the Infested will be either Viral/Heat, or Gas. Gas deals 50% base damage per second for 6 seconds in a 3 meter radius and stacks up to 10 times to a total of 6 meters. The Build's Flex Slots are Primed Expel Infested for both Builds. However, the Gas Build comes with an additional Flex Slot of Scorch Viral/Heat actually works better than Gas, but Only in Small Crowds and against Single Targets. Meanwhile, Gas actually works better in Crowds, it just has issues with the Higher Tiered Infested enemies. So, really either one will work into late game.

Recommended Alternative Mods

  • (Primed) Pistol Ammo Mutation - In place of Lethal Momentum in order to help with the weapon's Ammo Efficiency. However, this will require 1 - 2 more Forma.

  • Hornet Strike - In place of Galvanzied Shot if one doesn't have access to the mod through Arbitration or doesn't have it.

  • Barrel Diffusion - In place of Galvanzied Diffusion if one doesn't have access to the mod through Arbitration or doesn't have it.

  • Target Cracker - In place of Primed Target Cracker if one doesn't have it.

  • Pistol Gambit - In place of Primed Pistol Gambit if one doesn't have it.

  • Heated Charge - In place of Primed Heated Charge if one doesn't have it.

  • Expel Faction Mods - In place of their Primed Counterparts if one doesn't have them.

  • Galvanzied Crosshairs - In place of [Primed Pistol Gambit] if one would like stacking Critical Chance upon getting Headshot Kills. However, it may be a bit more difficult with the Corrupted and Grineer Build.

  • Lethal Torrent - In place of the Build's Expel Faction Mod if one doesn't like using Faction Mods or if one chooses to use it instead for a Higher DPS.

  • Ice Storm - In place of [Frostbite] if one would like more Rounds in their Magazine and are okay with sacrificing some Cold Damage and Status Chance.

Synergy with Akstiletto Prime

There are several ways to enhance Critical Stats and Damage for this weapon:

Damage:

  • Rhino's Roar adds bonus damage.

  • [Nova]'s Molecular Prime makes all sources of damage increase by 100% against primed enemies, on top of that they will detonate upon death dealing blast damage.

  • Saryn's Toxic Lash mixed with her Spores abilities.

  • Mirage's Eclipse adds a massive damage bonus during the day or in light.

  • Equinox's Rest & Rage in Day Form makes targets more vulnerable to Damage.

  • Wisp's Haste Reservoir bolsters Fire Rate, in turn increasing DPS.

  • Banshee's Sonar gives a huge damage Multiplier.

  • Chroma's Vex Armor when Health gets damaged increases Weapon Damage.

Critical Stats:

  • Harrow's Covenant can add up to 50% Critical Chance and 200% on headshots.

  • Volt's Electric Shield when shot through adds a 200% Critical Damage Multiplier.

  • Yareli's Passive increases Critical Chance by 200% after moving around for at least 1.5 seconds.

  • Zephyr's Passive increases Critical Chance by 150% while airborne.

  • Adarza Kavat with Cat's Eye can give a 60% Critical Chance boost.

  • Smeeta Kavat with Charm can give a 200% Crit Chance.

Arcane Synergy

  • Arcane Precision - On Headshot, 100% chance for 300% damage to pistols for 18 seconds.

  • Arcane Awakening - On reload, 60% chance for 150% damage to pistols for 24 seconds.

  • Arcane Velocity - Upon a Critical Hit, 90% chance for 120% Fire Rate to Pistols for 9 seconds.

  • Arcane Avenger - Upon getting hit, 21% chance for 45% Critical Chance for 12 seconds.

  • Arcane Pistoleer - Upon Headshot kill with Pistol, 60% chance for 102% Ammo efficiency for 12 seconds.

  • Arcane Arachne - On Wall Latch, 150% Damage for 30 seconds.

Secondary Arcane:

  • Secondary Merciless - On Kill 30% Damage for 4 seconds, which stacks up to 12 times and comes with 30% Reload Speed and 100% Max Ammo.

Riven Synergy

When you get your hands on a Riven for this weapon the Flex Slot to replace will be what was previously discussed before. This may require 1 - 2 more Forma and in order to maximize Damage output with the Akstiletto Prime, one will need to get lucky and get some nice stats. My ideal stats would be:

Ideal Faction Stats - My Ideal Stats would be; Fire Rate, Multishot, Critical Damage, and Negative Zoom.

Ending

If you guys enjoyed and liked the build make sure to give it a ⭐ to help out! To help out even more, why not check out my channel where I not only make guides and builds, but also stream games, make Playthroughs, and more!

Link for my Channel 🠖 https://www.youtube.com/c/UltimoFive

See you guys on the next guide!