A thoroughly invulnerable and maggot-y boy. The goal? Produce at least 3 Mutation Stacks per second, thereby becoming invulnerable due to your passive, Undying.
Also the goal; Produce an exceptional amount of maggots per second.
Paired Melee build: Pathocyst - Straining Credulity | Maggots, Maggots Everywhere
Paired Companion build: Helminth Charger - Straining Credulity | Maggots, Maggots Everywhere
How-to/general gameplay loop:
Cast Virulence(your 1) on groups of enemies to generate Mutation Stacks and generate energy for each enemy hit.
Cast Larva(your 2) to group enemies for Virulence.
After building Mutation Stacks, cast Parasitic Link(your 3) on a nearby enemy or ally to double the damage of Virulence and the number of Mutation Stacks produced. Where possible, keep Parasitic Link active on an enemy or ally.
- After building Mutation Stacks, cast Ravenous(your 4), preferably in a good chokepoint. This will heal you and allies, produce maggots(yay!), and cause you to gain approximately 60% more Mutation Stacks.
- Hold-to-cast Virulence to target maggots on enemies or in groups of enemies for additional Mutation Stacks.
- Use Rolling Guard(tap shift) when in danger(Radiation status, about to cast Ravenous, below 15 Mutation Stacks, after Undying's 5 seconds of invulnerability wear off) to become invulnerable, then use that invulnerability to gain additional Mutation Stacks.
Why this choice/other options:
- Strain Consume - Allows for maximum maggots. Can be replaced with a number of mods with additional Forma, including Streamline, Stretch, Augur Secrets and Primed Continuity.
- Do not replace this with Abundant Mutation - the Undying cooldown will kill you in high-level content.
Rolling Guard - A core element of the build. Allows you to avoid damage completely, if well-timed, and should scale better than Adaptation in extremely high-level content.
Insatiable - The other core element of the build. Makes Mutation Stack generation much, much faster, allowing you to easily chain Undying into Undying for survivability.
Steel Charge - Swap to taste. Can be swapped for Growing Power with an additional Forma, or, with an Aura Forma and an additional Forma, for an aura of your choice.
Primed Flow - Virulence can generate more energy than it cost to cast, which Primed Flow allows you to take full advantage of. Having a large energy pool also makes missed Virulence and Larva casts less punishing - with Primed Flow(45% Efficiency, 531 Maximum Energy), Virulence and Larva's costs are 11.7% and 7.3% of your energy pool, while with Streamline instead(75% Efficiency, 188 Maximum Energy) they're 26.6% and 16.6% of your energy pool, which is clearly worse - you have to reach at least 150% Efficiency for Streamline to outperform Primed Flow for Nidus Prime.
Arcanes - Arcane Energize makes it easier to keep up your energy with 45% Efficiency, while Molt Augmented is great for endurance runs, which this build shines on. Swap to taste.
Tips and Tricks:
- Equip [Amalgam Barrel Diffusion] on your Secondary to slightly increase the usable invulnerability time from Rolling Guard and slightly decrease the range your rolls send you.