Playstyle of this build is fast, primarily melee, with lots of mobility.
Focus on melee with her (now fixed) claws.
Use her 1 to leap from pack to pack and keep your frontal shield up, while also building up the channelled attack.
Use her 2 to heal your team while also cc'ing priority targets.
Use her 3 to replenish your energy and buff your damage simultaneously.
TAP her 4 in a group of enemies to proc the augment before slicing and dicing (this will rapidly build your combo counter).
Her channelled 4 into channelled 1 combo still works fine to clear a room when you're ready to nuke.
Substitutions and Tips:
Quick Thinking, Adaptation, and Umbral Fiber are (in my opinion) must-haves for survivability. Remember to keep your health/energy up with her second and third abilities to sustain Quick Thinking.
[Vitality] feels like a wasted stat on Garuda to me, but if you can't live without it, you CAN replace Umbral Fiber with Umbral Vitality.
Natural Talent is huge QOL for Garuda but is not required. You could replace this slot with more survivability or range.
Power Drift is a flexible mod slot (can swap for more survivability or range). Recommend Cunning Drift or Primed Sure Footed.
Stretch scales her fourth abilitiy's non-channelled range and is highly recommended with this new augment.
- For less forma cost, you can substitute non-umbral or non-primed mods, they will work fine.