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Gyre

Braindead Gyre

by last updated 2 months ago

50

Annihilate enemies with the conductivity of coils and transmitters. Gyre’s electric attacks provide crowd control. She is the embodiment of elegant theory.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
240
HEALTH
370
SHIELD
650
SPRINT SPEED
1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
105
Damage Reduction
25.9%
EFFECTIVE HIT POINTS
1,366
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Gyre builds
Builds by Kurusuke

Braindead Gyre

Well what i was typing got deleted so just know that this is 1/3 of the exodia that is my steel path [Gyre] build. The remaining pieces are: a sentinel of choice (probably best with [Djinn], [Wyrm], [Diriga], or [Nautilus] depending on situation (A hound could also take this slot but i think a sentinel could be better defensively): a ocucor (because why use brain when gun shoot for you?), a single target weaon/[Cedo], and a [Verglas] to melt stuff (optional tbh but maybe not so much for [Djinn], naut or [Wyrm]). I WILL POST THOSE EVENTUALLY. This build couldnt be any less braindead at just going through high level content, swap [Rolling Guard] for your defense of choice if you want an even easier time. Pistoleer helps you keep that 100% [Ocucor] uptime, and preferably a djinn keeps you gyre at close to 100% uptime

Required pieces
2 green shards for full corrosive strip w/ [Ocucor] modded corrosive
3 flex shards, go wild. i like purple elec dmg because im a number sloot.

Nourish (remove viral modding from ocucor, ocu modded w/ corrosive

[Blind Rage], trans [Fortitude] and cathod current for big damage (

Molt augmented (technically flex but big damage is nice and this is a lot of power strength) and pistoleer is a MUST for churning thru [Ocucor] ammo