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Build by The Simulacrum Warriors
Build Notes
❌= Not suggested or bugged.
⚠️= Gimmicky or requires a specific loadout.
✔️= Suggested perk for this build.
Evolution II has situational perks with gimmicks that depend on your playstyle.
⚠️Perk 1: Sage's Resolve
Increase Damage by +10. With Channeled Ability Active: +25% Multishot.
Large damage bonus but requires a specific loadout to utilize.
✔️ Perk 2: Infused Shots
Increase Damage by +6. On 50 Energy Spent: Increase Damage by +5 for 10s. Stacks up to 4x.
Great damage bonus and can even be stacked by getting hit by Magnetic procs.
Evolution III has a few quality of life bonuses that are up to preferences.
✔️Perk 1: Evolved Autoloader
+50% Magazine Reloaded/s when Holstered
Useful on the base form and allows the weapon to seldomly reload when used as a sidearm.
⚠️Perk 2: Moonrise Velocity
+8 Range
Useless on the Incarnon form but has marginal use on the base form.
⚠️Perk 3: Extended Volley
Increase Magazine Capacity by +40.
Useless on the Incarnon form but has marginal use on the base form.
Evolution IV has better options depending on the elements chosen and the build.
✔️Perk 1: Critical Parallel
Increase Critical Chance by +20% (Gammacor) / +10% (Synoid). Increase Critical Damage Multiplier by +0.2x.
Large bonus on raw damage builds.
⚠️Perk 2: Survivor's Edge
Increase Critical Chance by +12% (Gammacor) / +6% (Synoid). Increase Status Chance by +10% (Gammacor) / +6% (Synoid).
Useful on hybrid status and critical chance builds but may underperform in optimal situations against other perks.
❌Perk 3: Elemental Balance
Increase Status Chance by +20% (Gammacor) / +10% (Synoid).
Underperforms in comparison to other perks.
Additional Info
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