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Furis

Furis INCARNON General Use

by last updated 14 days ago

250

The Furis delivers a high damage output in a short time frame thanks to its high rate of fire.

37 VOTES
4 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

PRIMARY
ACCURACY
22.2
CRITICAL CHANCE
5%
CRITICAL MULTIPLIER
2.0x
FIRE RATE
10.00
MAGAZINE
35 / 210
NOISE
ALARMING
RELOAD
1.4
RIVEN DISPOSITION
1.35
STATUS CHANCE
12%
TRIGGER
AUTO
DAMAGE
 IMPACT
3.0
 PUNCTURE
14.0
 SLASH
3.0
TOTAL Damage
20.0
AVERAGE HIT
21.0
BURST DPS
210.0
SUSTAINED DPS
150.0
Guide
4 Comments
Furis builds
Builds by ninjase

Furis INCARNON General Use

Furis Incarnon tuns into a Athodai alt-fire like wide beam but with a huge magazine. With multishot, elemental balance and beam mechanics, it outputs a TON of status effects such as heat in a short time and is capable of melting even levelcap demolysts in seconds.

Heat Inherit Endurance Variant: https://overframe.gg/build/492085/

EVOLUTIONS

Evolution II: Stormburst - gives up to +120% multishot on hitting enemies affected by electric status. Best used in conjunction with abilities that proc electric or a primer.

Evolution III: Extended Volley - Increase magazine capacity by +25

Evolution IV: Elemental Balance - increases base SC to 52%, meaning we can hit 156% status with [Galvanized Shot] + virals. Prelude of might gives overall less DPS especially if we rely on stacking heat DoT to deal damage, which is what furis can do really well.

MOD BREAKDOWN

  • Galv Diffusion: Mandatory multishot
  • Primed Pistol Gambit: Mandatory crit chance
  • Primed Target Cracker: Mandatory crit damage
  • [Lethal Torrent]: Mandatory fire rate and bonus multishot. Although multishot is additive to galv diffusion, multishot double dips status damage on beams so it is extra beneficial. Fire rate is self explanatory.
  • [Pistol Pestilence] + [Frostbite]: Adds status chance and viral. Viral status boosts all damage to health by up to 4.25x at 10 stacks. Raw viral damage also has a 1.75x modifier against most grineer.
  • Primed Heated Charge: Increases raw damage, heat status damage and heat status weighting.
  • Primed Expel Corrupted/Grineer: multiplicative to +dmg sources and double dips heat status DoT for 2.40125 final multiplier. This is flexible for seeker, anemic agility or galvanized shot.

  • [Lethal Momentum]: reduces beam fall off at end of beam (normally 80% at 16m), but does NOT change the beam length. Note this weapon cannot equip Ruinous Extension. Ammo mutation is optional.

  • Cascadia Flare: adds +480% damage.

Note we do NOT use [Galvanized Shot] because currently Galv shot ignores the +28 damage of Evolution 2, it is additive to Cascadia Flare and viral heat only provides two statuses.