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Mirage Prime

[Mirage Prime] Not For The Faint Of Heart - [5 Forma/Archon] - Steel Path

by last updated 2 years ago

50

Dazzle the opposition with this golden master of illusion and mayhem. Featuring altered mod polarities allow for greater customization.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
300
SHIELD
410
SPRINT SPEED
1.2
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
185
Damage Reduction
38.1%
EFFECTIVE HIT POINTS
1,032
Guide
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Mirage Prime builds
Builds by Dr.Diplodocus

[Mirage Prime] Not For The Faint Of Heart - [5 Forma/Archon] - Steel Path

Not For The Faint Of Heart [Mirage Prime] Build

I have been playing for quite a while (around 2000 hours of game time) and, over time, I started doing my own builds that deviate from the ''Meta'', are fun to play and are engaging, but also do require quite an investment in regards with Forma and resources. I will be sharing some of my builds so do check them out on my profile. Do bear in mind, all of my builds are aimed towards Steel Path.

Prerequisites for the build:
1.) Arcane Energize is a must have for this build. Your abilities will drain you quite quickly, especially with the [Blind Rage] mod, but you will easily replenish while moving and collecting energy orbs with the Pool being extended by the [Archon Flow] mod as well as the added effect of Archon mods.
2.) Infuse [Protea]'s Dispensary to your <1> slot. This will provide you with emergency energy when necessary. You can also place it on doorways or hallways where many enemies are coming through during the mission to spawn your Legerdemain bombs.
3.) If using Archon Shards the order of preference is Strength/Range > Everything Else. You can sustain your energy fairly well and in most cases enemies will be either cc-ed or dead so survivability isn't as important.
4.) You can replace [Growing Power] with [Corrosive Projection] for higher lever missions. I did not find this necessary even on Steel Path as now, with the [Archon Continuity] providing Corrosive, and with the effect of Heat Damage, enemy armor will be significantly lowered.

Objectives of the build:
1.) Maintaining your energy pool is essential to [Mirage]. If you can not maintain it, I suggest swapping [Blind Rage] with [Transient Fortitude]. This will lower your DPS output, but will raise your efficiency to 100% resolving any issues with energy that you might have.
2.) I tend to use high AoE weapons to quickly clear a room that I will be staying in at the beginning. [Kuva Bramma], [Zarr] and [Sporelacer] have been proven efficient.

That's it, [Mirage] is fairly simple, just continue clearing by spamming your 2. Enjoy