A master of illusion, Mirage confounds the enemy in a spectacle of style and power.
Hall of Mirrors
Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
Sleight of Hand
Booby trap nearby objects while conjuring an irresistible jewel that bursts with radial blind when touched in darkness, or a radial explosion in light. Conjure multiple smaller jewels with the help of Hall of Mirrors.
Standing in light, Mirage deals heavy damage, while the shadows make Mirage difficult to track and even harder to hurt.
Fires an energy prism that shoots lasers in all directions. Activating again detonates the prism, blinding nearby foes.