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Amprex

Simulated build WWDC

by last updated 3 years ago

1060

The Amprex rifle fires a continuous beam of high voltage electricity that arcs among nearby enemies. This weapon excels at Crowd Control.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
12.5
CRITICAL CHANCE
32%
CRITICAL MULTIPLIER
2.2x
FIRE RATE
12.00
MAGAZINE
100 / 700
NOISE
ALARMING
RELOAD
2.6
RIVEN DISPOSITION
0.85
STATUS CHANCE
22%
TRIGGER
HELD
DAMAGE
⚡ ELECTRICITY
22.0
TOTAL Damage
22.0
AVERAGE HIT
30.4
BURST DPS
365.4
SUSTAINED DPS
316.1
Guide
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Amprex builds
Builds by ray0

Simulated build WWDC

Simulated [Amprex] build

Based off of extensive research, simulation, and other data I have come to this build as the definitive build for the [Amprex]. At least as far as anything over level 100 is concerned. you can get more effective builds for under level 100 but Typically the strongest corrupted enemy dies in 0.23 seconds at level 35 so its not really good to optimize for that. The simulation also does not account for Primary Merciless, which may effect the outcome of the build.)

Results

The results of the simulation with this build is as follows (without the primary merciless) with lvl 135 enemies:
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Name :: [Amprex]
Magazine Size :: 200
Total Ammo :: 200
Crit Chance :: 144.64%
Crit Damage Multiplier :: 484%
Fire Rate :: 23.75 ticks per second
Reload Time :: 2.6 seconds
Status Chance :: 146.001%
Average Projectiles Per Shot :: 3.53
Status Procs Per Second :: 26.495
Burst Status Procs Per Second :: 34.675
Time to Empty magazine :: 8.421 seconds
Average Bleed Stacks :: 115.30659025787968
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Raw Damage Per Second :: 447209.827
Damage Per Second to Clone Flesh :: 607351.718
Damage Per Second to Ferrite Armor :: 411398.1
Damage Per Second to Alloy Armor :: 360168.396
Damage Per Second to Mechanical :: 397309.931
Damage Per Second to Corpus Flesh :: 47667.201
Damage Per Second to Shield :: 363730.898
Damage Per Second to Proto Shield :: 363730.898
Damage Per Second to Robotic :: 462627.804
Damage Per Second to Infested Flesh :: 411398.1
Damage Per Second to Fossilized :: 411398.1
Damage Per Second to Sinew :: 411398.1
Damage Per Second to Corpus :: 577845.573
Damage Per Second to Grineer :: 447209.827
Damage Per Second to Infested :: 447209.827
Damage Per Second to Corrupted :: 447209.827
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
[Vile Acceleration]5, [Infected Clip]5, [Primed Cryo Rounds]10, [Galvanized Chamber]10,
[Galvanized Aptitude]10, [Vital Sense]5, [Hunter Munitions]5, [Galvanized Scope]10
--0
Corrosive Projections: 0
ShieldDisruptions: 0
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Target Name.............................|........TTK.......|....MinTTK.....|....MaxTTK

Corrupted Crewman-1000-..........|...00.56 sec...|...00.46 sec...|...00.76 sec
Corrupted Ancient-1000-.............|...00.49 sec...|...00.38 sec...|...00.63 sec
Corrupted Heavy Gunner-1000-...|...04.97 sec...|...03.60 sec...|...06.90 sec
Corrupted Bombard-1000-...........|...03.36 sec...|...02.30 sec...|...04.90 sec
Corpus Tech-1000-....................|...00.99 sec...|...00.80 sec...|...01.22 sec

Primary Merciless

Assuming you are able to get Primary Merciless to max (which you probably could if you were taking out a group) then the stats would change to be:
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Raw Damage Per Second :: 1064050.969
Damage Per Second to Clone Flesh :: 1445078.224
Damage Per Second to Ferrite Armor :: 978843.754
Damage Per Second to Alloy Armor :: 856952.39
Damage Per Second to Mechanical :: 945323.629
Damage Per Second to Corpus Flesh :: 113415.065
Damage Per Second to Shield :: 865428.689
Damage Per Second to Proto Shield :: 865428.689
Damage Per Second to Robotic :: 1100735.119
Damage Per Second to Infested Flesh :: 978843.754
Damage Per Second to Fossilized :: 978843.754
Damage Per Second to Sinew :: 978843.754
Damage Per Second to Corpus :: 1374873.949
Damage Per Second to Grineer :: 1064050.969
Damage Per Second to Infested :: 1064050.969
Damage Per Second to Corrupted :: 1064050.969
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
[Vile Acceleration]5, [Infected Clip]5, [Primed Cryo Rounds]10, [Galvanized Chamber]10,
[Galvanized Aptitude]10, [Vital Sense]5, [Hunter Munitions]5, [Galvanized Scope]10
Primary Merciless0
Corrosive Projections: 0
ShieldDisruptions: 0
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Target Name.............................|........TTK.......|....MinTTK.....|....MaxTTK

Corrupted Crewman-1000-..........|...00.35 sec...|...00.25 sec...|...00.46 sec
Corrupted Ancient-1000-.............|...00.33 sec...|...00.25 sec...|...00.46 sec
Corrupted Heavy Gunner-1000-...|...03.49 sec...|...02.40 sec...|...04.70 sec
Corrupted Bombard-1000-...........|...02.44 sec...|...01.50 sec...|...03.80 sec
Corpus Tech-1000-....................|...00.60 sec...|...00.51 sec...|...00.72 sec

or over 1,000,000 damage per second (might be wrong, not sure). Either way this should be one of the best 6 forma builds against any faction. I have not tested many bane mods in the collection. should it be more effective then I will see If I can add it.

notes

It says at the top that the ammo is 200, that is a simplification of having 100 ammo at 0.5 ammo draw, Just ignore that as the software seems to use it to make calculations easier on itself.
If you increase it to 7 formas then you can get your [Vigilante Supplies] to max, but I opted to go full tilt on everything else in order to get that effect.
If you have any suggestions or ideas let me know in the comments
The simulator I used was WWDC from https://github.com/GottFaust/WWDC
If you have suggestions or other simulators or want to help develop that one, Its kinda clunky so any help would be appreciated

YOU MUST AIM FOR THE HEAD AND BE GETTING KILLS. This build would probably be pretty bad against bosses but hey, I'm sure you could switch out the galvanized mods for [Serration], [Heavy Caliber], and [Critical Delay].