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Valkyr Prime

Umbral Valkyr - Melee Build

by last updated 3 years ago

20

A proud fighter emerges unscarred by time or malice. Featuring altered mod polarities allow for greater customization.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
370
SHIELD
185
SPRINT SPEED
1.1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
735
Damage Reduction
71%
EFFECTIVE HIT POINTS
1,523
Guide
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Valkyr Prime builds
Builds by doug0

Umbral Valkyr - Melee Build

This is my normal Umbral [Valkyr] build. I have tested this in 1 hour Arbitration endurance, and suffered no deaths. This build has just enough survivability for 1 hour Arbitration and is to be used with melee. To use with maxed out Umbral mods, forma an augment spot with the Zenurik (Scratch) polarity.

Use Paralysis to stun enemies and drag them to you. This is your main form of crowd control with this build. It is not recommended to spam paralysis however, as double-tapping it will send enemies flying as it is bugged. Unless you want to yeet everyone.

Use Empower before every Warcry, to get the most armor and speed buffs, and before Hysteria to get higher damage.

If you prefer overall survivability over very effective crowd control, replace [Overextended] with [Adaptation], and replace [Prolonged Paralysis] with [Carnis Carapace], [Gladiator Aegis], or [Gladiator Resolve].

Use whatever Arcanes you want. I would recommend melee Arcanes, as this build is meant to be used with melee, or use extra survivability Arcanes.