We’re going to “nuke” using [Protea]. More or less. This build is intended for all purpose killing so it will go well in almost any kind of mission. Your killing instrument will be her artillery cannons, you’ll be deploying those frequently, and so you will the dispensary, because this build is very energy-hungry.
First of all, we need Steel Charge, we need all the points we can get and since she comes with an universal polarity in the Aura, you can use any.
Contrary to the popular belief, the best way to deal damage with her artillery guns is through duration. The more the ability lasts, the more times it can shoot, and for every enemy a turret hits, it will increase the damage multiplier. So the longer it lasts, the more enemies it hits and the higher the damage output per hit. You don’t need too much power, you need duration so the turrets are online as long as possible.
Turrets will eat a lot of energy, that’s why you’ll be casting her dispensary when the passive triggers (every 4th ability, you’ll have a 100% bonus power strength, in the case of the dispensary, it means higher chance of getting double pickups every time, basically making more energy orbs to spawn).
Her 4th ability is very useful when you want to deal tons of damage. Activate it only when your energy pool is full. Then go crazy, drop as many turrets as you want, drop a new dispensary and then toss the blade grenades everywhere around you. When the timer’s off, all the energy you used will be refunded. And you’ll have a pile of corpses surrounding you.