**Melee is very important for [Elemental Sandstorm]**
Run a "Silva and Aegis" without any additional element mods, sandstorm cycles procs, so an IPS weapon with heat will only proc heat every 4th proc and weapon stats outside of the elements present on a weapon don't seem to have any effect on sandstorms dmg
-Run Melee Exposure for the melee Arcane for faster armor strip alongside his 4
*Archon Shards*
0-1 Tau Azure for +75 energy
2 Emerald for Corrosion stacks +2
2-3 Tau Emeralds for ability dmg on corroded enemy
-IMO survivability mods are a waste of space on [Inaros] as his sandstorm leaves him invulnerable and if you somehow mess up bad enough to go down, his passive is like last stand but you don't need to kill things to get up, so enemy level means nothing
-Rotation is to pop Zenurik bubble, use Nourish, cap out his armor from his 3, cast his 4, then exist in sandstorm until you need to refresh
-between Steadfast and Nourish, energy is almost never a problem
-This build can pretty comfortably kill lvl 225 exo gokstads with relative ease so steelpath should be no biggie
-We helminth over his 1 because there is nothing it does that his other abilities don't do better, his 2 sets up for finisher and heals, his 4 blinds enemies.
-As long as we are using Diriga with an arc coil build, archon stretch gives us all the energy we will ever need