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Nuclear Disintigration - Incarnon form build

by last updated 2 months ago

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This particle cannon generates a condensed beam of super-heated plasma designed to melt rock to ore, and enemies to molten slag.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

PRIMARY
ACCURACY
12.5
CRITICAL CHANCE
15%
CRITICAL MULTIPLIER
1.7x
FIRE RATE
8.00
MAGAZINE
70 / 350
NOISE
ALARMING
RELOAD
2.0
RIVEN DISPOSITION
0.95
STATUS CHANCE
21%
TRIGGER
HELD
DAMAGE
🔥 HEAT
29.0
TOTAL Damage
29.0
AVERAGE HIT
32.0
BURST DPS
256.4
SUSTAINED DPS
208.7
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Atomos builds
Builds by TheBlackAce21

Nuclear Disintigration - Incarnon form build

No one seems to have done a proper writeup on the [Atomos] Incarnon form in the current meta so I thought I would. The [Atomos] was my first love in this game as a general use secondary and the incarnon form has brought it back to relevance for the first time in many years. Let's get into it.

### Incarnon Evolutions:
Evo 1: If you can get energy over 700, take Paladin Virtue, otherwise take Hoplite Virtue. Paladin Virtue is better by far but there's no reason to take it if you can't get the energy.
Evo 2: Moonrise Velocity - No reason to take anything else. Increased ammo mag/reserves isn't nearly as useful as increased range on the beam form.
Evo 3: Commodore's Fortune - Base crit increase means orange crit potential. The increase to damage is head and shoulders above the other options for this reason alone.

### Meta Discussion:

There are 2 schools of thought right now as to the meta of most beam type weapons for damage boosting. Thought one is Cascadia Flare paired with [Galvanized Shot] to dip into status effect stacking from companions while keeping higher consistent damage from the flare stacks. This is a viable way to play it and Cascadia Flare has the advantage of being more easily accessible from Zariman instead of the nightmare farm that is Mirror Defense.

The second school of thought, and the one I choose to illustrate here as the superior build is to run Secondary Encumber to maximize the effect of [Galvanized Shot]. This combination is incredibly strong and in terms of damage is generally superior to running Flare because you won't usually be able to apply EVERY status effect without it. The trade off is that you have to ramp damage against every enemy with status application before the damage will apply. It also has less initial damage before the first few kills when weapon swapping or starting missions because you have to get kills for [Galvanized Shot] to actually apply. Flare has no limitation and will ramp damage without kills making it a faster TTK on the warm up phase of getting those buffs.

I personally prefer Encumber for a few reasons. One is that it allows the weapon to work as a primer for other weapons and exalted abilities running CO of any flavor. This flows better into my play style as I like to move around on my weapons a lot. Some people might prefer a more brain off method of play and for that, running Cascadia Flare can be a better up front damage option.

### Other Mods explained:

With that explaination out of the way lets talk about the other mods. We run status mods for non heat damage to increase status chance more. Regardless of which style arcane you run, this is a good thing to do as it will increase the amount of status you apply and lead to faster TTK (time to kill). We also run [Lethal Torrent] instead of faction damage because it applies more status faster for damage ramp. Faction damage mods are a good substitute if you are running fire rate buffs with [Gauss] or [Wisp] as the faction damage will double dipp on all DOT effects including heat.

What hybrid status you choose to run plays a lot of factors but Viral and Corrosive are probably best. Corrosive can have better flat damage potential against armored targets and faster TTK because of not only the bonus but the armor stripping. If you plan to strip armor already with abilities or are facing enemies that don't have armor, viral status is just better overall. IF you are applying viral already with a companion, simply bring whatever hybrid damage type suits your enemy best. Keep in mind you need heat if running Flare, but there's nothing stopping you swapping out to magnetic/electric (combines to radiation with the base heat) against corpus if you are running encumber.

[Primed Pistol Gambit] VS [Creeping Bullseye] is another thing to talk about. Less fire rate = less status applied which results in more ramp time for [Galvanized Shot] but with a greater raw damage potential. DPS will probably be higher even with the fire rate loss because of the high base crit but time to kill will still suffer due to ramp time. [Primed Pistol Gambit] just feels better imo.