we have redline at home
Preferred Shards: 2 Cast Speed (yellow), 3 Energy Max (blue)
Gauss abilities (in a nutshell):
1: Mach Rush - run
2. Kinetic Plating - psf, immunity to ips hc blast, ghetto hunter adrenaline
3. Thermal Sunder - nuke that can go through walls
4. Redline - fire rate, attack speed, reload speed, casting speed
Wisp abilities (in a nutshell):
1. Reservoirs - +health / healing, +mvmt speed / attack speed / fire rate, shock cc
2. Will-O-Wisp - unbreakable, low duration invis, rolling guard but costs energy
3. Breach Surge - radial blind, almost always 7 digit damage numbers
4. Elemental Ward, Toxin (subsumed) - +holster rate / reload speed
Overlap:
[Gauss] 1: [Wisp] 2 teleport, haste mote
[Gauss] 2: actual psf, [Double Tap] 2 (much more expensive), energize
[Gauss] 3: [Wisp] 3 lol
[Gauss] 4: Wisp 1 (haste), yellow shards, Elemental Ward (Toxin)
VS Redline (Build buffs compared to base Gauss Redline values)
- Fire Rate: 104% (139%)
- Attack Speed: 69% (173%)
- Reload Speed: 79.3% (159%)
- Casting Speed: 50/75%* (100/150%*)
* - values assumed using tauforged shards
[Gauss] sucks