steel path viable, go wild
evolution 2: both are fine, i use daring reverie because i don't like constantly having to swap between incarnon and normal modes
evolution 3: doesn't matter, i use gunsmoke pickup because my riven has punch through
evolution 4: critical parallel if you have a primer, survivor's edge if you don't. prelude of might is pretty bad because [Galvanized Scope] gives consistent red crits which end up better than PoM's crit multiplier
use CC CD riven for critical parallel, CD SC riven if survivors edge
swap [Vigilante Armaments] for faction damage mod if u want, use sentinel weapon as vigilante set stat stick otherwise
r5 primary deadhead is crazy bc headshot multipliers stacks multiplicatively with other multipliers, it's the same reasoning behind faction dmg mods
use appropriate damage obviously, otherwise use corrosive or viral for general purpose