Landslide
903 Damage (before weapon calculation)
1.55s Combo window
15.00m Dash range
2.00m Impact radius
38.75 Energy
[Path Of Statues]
10.85s Path duration
21.70s Petrify duration
This is a [Rubble Heap] Build, focusing on getting 1400+ rubble, and keeping it by continuing to spam Landslide.
Since Landslide cost 0 energy under those conditions (1400+ rubble), this build disregards efficiency and instead focuses on more STR.
Primed flow is there to help you get the necessary rubble at the start, and can be switched out for more STR/Dura/Range if you plan on pizza spamming at the start.
[Adaptation] can be switched out for [Overextended] to give [Atlas] a much bigger dash range at the cost of some STR:
Landslide
693 Damage (before weapon calculation)
1.55s Combo window
28.50m Dash range
3.80m Impact radius
38.75 Energy