*HELMINTH
-Dispensary - equally good option but requires Equilibrium and Synth Fiber to generate the most energy (converts the initial big health orb into energy as well, even at full health). Replace Spectrosiphon slot with Equilbrium and make sure to put Synth Fiber on your companion
-Lycath's Hunt - Kills from Khora's whipclaw counts as melee kills for Lycath's [Hunt], giving each Whipclaw kill a 50% chance to drop health orbs. With Equilibrium, this allows you to maintain energy passively as an alternative to Dispensary.
-Spectrorage - with the Spectrosiphon augment, you can generate tons of orbs with the combination of ensnare to group enemies and whipclaw to kill ensnared enemies within the spectrorage mirrors.
-Nourish - adds Viral damage buff to Whipclaw (best for raw corrosive build) AND doubles energy gain from energy orbs without needing an augment. Requires more strength, so drop Spectrosiphon for Umbral Intensify and Arcane [Fury] for Molt Augmented. Note Arcane Energize is essential for Nourish at 100 efficiency, othehrwise consider adding streamline
-Dispensary and Lycath's Hunt use the same build
@Tips
-Secondary Dexterity and/or Primary Dexterity- Essential for maintaining Combo Duration
-Focus School- Naramon with Power Spike for maintaining Combo Duration
-Use a Stat Stick- [Ceramic Dagger] Inc. is the best one