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Khora Prime

Tanky Loot Machine Khora (10k+ eHP)

by last updated a year ago

70

A harmony of mistress and monster. The gilded huntress and her loyal Kavat, Venari, dominate the battlefield with their will.

64 VOTES
6 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
465
SHIELD
465
SPRINT SPEED
1.05
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
345
Damage Reduction
53.5%
EFFECTIVE HIT POINTS
1,620
Guide
6 Comments
Khora Prime builds
Builds by Yeslair

Tanky Loot Machine Khora (10k+ eHP)

Build Description

This is my take on a Tanky Variation of our all beloved [Khora], instead of purely relieng on shield gate + [Rolling Guard]. When this build is stacked up it ends up with 1575 HP and 2000 Armor (maybe even 2375 if double [Synth Fiber] stack, not sure about that) what results in 12k eHP what is really not bad for a supposedly squishy frame like [Khora].

Another benefit of that is that Venari and Smeeta / Panzer will get super tanky with Link health and link armor mods, so you do not need to revive them all the time.

This build can easyly take on any SP content for hours. If you stay for longer then 2h in a SP mission you might want to consider going for this build: One Whip Girl
since any tankyness regardless of how much will become obsolete at level 1k+ and beyond.

All that beeing said i have to call out the weaknesses of this build aswell, what happens to be right at the mission start where you do not have arcane blessing, [Health Conversion] and meele combo stacked up and also dont have shield gating. So the mission start can be tough some times, but as soon you get it going you are good.
this also means that this build is not that great suited for repeatedly quick missions like rescue etc.

Archon Shard Advice

  1. Yellow +25(37.5)% cast speed (so she does not feel clunky when using her 2 or 4)
  2. Yellow +100(150)% health orb healing (to increase the sustain even more)
  3. Yellow +30(45)% starting energy (to get the ball rolling at the start) note: the full setup start with 300/300 Energy
  4. Red +10(15)% ability duration (to improve the quality of life in keeping up the 3 and 4)
  5. Blue +50(75) energy pool (so we dont fear running out of energy because of not running Flow)

Loadout

  • Primary = Build: Kuva Chakkhurr for killing Acolytes with Huge Headshot crits after ensnared with Khoras second Ability

  • Secondary = Build: Epitaph for spreading Status to amplify the Damage output, keeping up Lycath's_Hunt and stacking up Primary_Frostbite

  • Melee = Build: Rivenless Slash Statstick to amplify the Damage Khoras 1 will do. note: when shot with Epitaph before, the Slash procs can do Millions of bleed Damage.

    alternatively Build: Rivenless Corrosive Statstick can be used instead for higher upfront Damage, rather then having Slash procs. Keep in Mind it is not as comfortable to keep up Lycath's_Hunt. also does overall less damage against high level armored enemys.

    alternatively Build: Rivenless Toxin Statstick can be used instead when facing Corpus faction for better damage since you can attack the Health directly, rather then having to remove the Shield first.

  • Exalted Companion = Build: Venari Khoras Innate companion to trigger Archon Stretch

  • Companion = Build: Smeeta Kavath to increase the Loot gain even more and a way to armor strip Acolytes

    alternatively Build: Panzer Vulpaphyler can be used instead to be as Strong as possible and having a Cheat Death.

Focus School

  • Naramon to keep up meele combo for max Damage

Notes

why [Archon Stretch] ? because this also apply when Venari triggers the electro proc with [Shock Collar]. This also apply when getting the buffs from a [Wisp], what happens alot in public or with Spectre.

If Decaying Dragon Key is equiped, the Aura can be switched for [Brief Respite] to have above 50% shield gain on each cast of whipclaw, to restore full shield gate with 2 casts

why more forma then needed ? because every leftover capacity increase the starting energy

Alternative Khora Builds