Navigation

Account

Social

Stropha

The best melee in the game, i hear no other god uppon here

by last updated 7 months ago

1030

A short-blade melee weapon with an ace up its sleeve. Send nearby enemies flying with a powerful short-range shockwave.

1 VOTE
0 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

MELEE
ATTACK SPEED
1.00
CRITICAL CHANCE
30%
CRITICAL MULTIPLIER
2.4x
RANGE
2.00m
RIVEN DISPOSITION
0.55
STATUS CHANCE
14%
DAMAGE
 IMPACT
61.6
 PUNCTURE
74.8
 SLASH
83.6
TOTAL Damage
220.0
AVERAGE HIT
312.4
SUSTAINED DPS
312.4
Guide
0 Comments
Stropha builds
Builds by Saeru

The best melee in the game, i hear no other god uppon here

Hi there! this is my personal [Stropha] build for steel path, i really like this build because no enemy can last more than 5 hits and if you know how to cancel gunblades [High Noon] guard animation then you are an unstopable kill machine.

[Stropha] is easy to undestand, you have every physical damage type on impact with very high values and also very similar values, this means that you have the increased damage output from impact to corpus shields, from puncture to grinner armor and slash to infested meat (also for clonned meat but you know, why would you strip armor when they will die from 1 or 2 attacks without doing anything).

on gameplay as i said you will be canceling the [High Noon] attacks animation almost all the time, if you don't know how to do it here is a short description of the process: basically you got to use the melee attack from still combo and then once it ended it's animation (actually you can do it a little before that but do it as your feel more comfortable) press your going forward input (w on pc) + melee atack at the same time to use the single shot from standard combo first attack and then, get your finger out of the going forward input and shot the double shot from still combo again, you get it now, you chain still and standard combo first attack by cancelling the animation this way, simple as that; also [Amalgam Organ Shatter] is here because the difference between [Organ Shatter] and [Amalgam Organ Shatter] is like 0 on [Stropha] on the final damage output (literraly on red criticks it only do 200 more damage) and [Amalgam Organ Shatter] gives you the cap for [Stropha] Heavy Attack Wind Up Speed that you will use in specific situations (for oneshot bosses, demos or archons on steel path at 12x combo), and some people should think that is crazy not using [Focus Energy] but you know what, it's not necesarry at all, [Stropha] can [Reach] 12x combo in a very few amount of attacks (also if you are playing with skills to vacum enemies is easier, or with vazarin 2nd skill).

for more damage input you can use a melee riven mod from your preference, personally i have one called Stropha igni-critadra this one gives me less damage but a little of attack speed that made it really more confortable while keeping the viral and radiation damage, so the mods that you can replace ar [Voltaic Strike] [Vicious Frost] and [Molten Impact], for a riven that has one of these elemental damages in order to keep the radiation and viral types; with that in mind, if you feel you lack on attack speed try using Arcane Strike, for adding a riven to the build use forma on [Primed Fever Strike] and take out [Molten Impact] or replace it with [Volcanic Edge] first.

damage explanation: okay i know that a lot of people doesn't know about it and that a lot do know but I'm going to explain it briefly, the damage source is calculated based on resistance against the elemental and physical damage types from your weapon, not the status that it proc on impact, think of it as the pokemon damage type, radiation is supper effective agains alloy armor and effective agains ferrite armor (the 2 types of armor from grenier and void corrupted), is not bad agains almost anything and also is effective agains some corpus, viral is supper effective against greniere flesh but not so effective against infested (but infested literally have 0 defense and 0 damage resist so on the formula: ( resist * armor ) it's literally 0 almost against every infested (except for fossilized infested from deimoss but they only die by hitting weak spots so that's not really a problem and also are vulnerable to radiation damage x3)).

so in summary: [Stropha] is powerful against everything and a powerful boss killer (yes you can use this agains eidolons and archons but for archons and eidolons you will need [Volt] and [Ivara] respectively) that can kill all in just 2 hits. As an aditional and more personal note, [Stropha] has passive infinite pirce so you know what it means for enemies.

Note: THIS IS A MELEE, FOR GOD SAKE, DON'T TRY TO NUKE FROM DISTANCE, IT'S STILL A MELEE, IT DOES WAY MORE DAMAGE ON MELEE 10X and sorry for caps :c

thank you so much for reading, happy hunt! >-<