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Sporelacer

An Unprimed Mushroom: Secondary Sporelacer

by last updated 9 months ago

40

Primary: Launches spore-sacs that explode with toxic mist on each bounce. Automatic trigger. Secondary: Fires spore-sacs that rupture into three smaller toxic projectiles on impact. Semi-automatic trigger.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
5.9
CRITICAL CHANCE
0%
CRITICAL MULTIPLIER
-
FIRE RATE
1.50
MAGAZINE
1 / 130
NOISE
ALARMING
RELOAD
3.0
RIVEN DISPOSITION
0.55
STATUS CHANCE
0%
TRIGGER
SEMI
DAMAGE
 IMPACT
57.0
RADIAL ATTACK
🕱 TOXIN
199.0
TOTAL Damage
256.0
AVERAGE HIT
256.0
BURST DPS
256.0
SUSTAINED DPS
69.8

GRIP

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Sporelacer builds
Builds by WitchHats

An Unprimed Mushroom: Secondary Sporelacer

Quick and dirty [Sporelacer] build I've been working on recently, as I've missed all the good Primed variant mods used for this in other builds, and wanted to put together a build someone can pick up and get running in all seasons.

We still hit that wonderful 100% crit threshold at the loss of a tiny bit of fire rate, which I've hardly even noticed in using it thus far.

There's more than enough damage in 11 shots to clear out a large group and move on while Pax Charge reloads for us, letting us use an ammo mutation/Carrier to keep any ammo-hungry primaries well fed instead.

If you do happen to have a copy of [Fulmination] (or more likely the Primed version) laying around, it's a better choice for the final slot than [Augur Pact], but I elected to leave it off here as I wanted the build to remain accessible by anyone at any time with no time limited/unavailable mods.

Hopefully any other Platinum-starved Tenno out there unfortunate enough to be spurned by Baro find this even a little helpful, and enjoy shooting the funny mushroom at people.