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Nami Solo

[010] INCARNON Nami Solo | 12x Light Slash & 12x Heavy Slash

by last updated 7 months ago

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Evoking the oceans of earth, this exquisite cutlass is a deadly work of art.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
1.00
CRITICAL CHANCE
15%
CRITICAL MULTIPLIER
2.0x
RANGE
2.50m
RIVEN DISPOSITION
1.43
STATUS CHANCE
25%
DAMAGE
 IMPACT
25.8
 PUNCTURE
25.8
 SLASH
120.4
TOTAL Damage
172.0
AVERAGE HIT
197.8
SUSTAINED DPS
197.8
Guide
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Nami Solo builds
Builds by H_ex

[010] INCARNON Nami Solo | 12x Light Slash & 12x Heavy Slash

Nulla. Introduction:


Introduced: 28/05/2023.

[Nami Solo] gets a good Incarnon upgrade, but very generic until the Lone Blade perk gets fixed.

Edit: Well it got fixed, actually one the best melees (even better than Kronen/[Gunsen]) as of the [Kullervo] update.


I. Unlisted Recommendations:


Primary/Secondary AoE Primer:
A primer is the term used to describe another weapon (external source) that is allotted to the role of applying multiple status effects before using your primary weapon of DPS. Most melee builds will heavily benefit from not only the viral status effect but also from additional unique statuses since they will be running the mod Conditional Overload resulting in a significant increase of DPS.


II. Flex Slots:


• Berserker Fury: Quickening, Gladiator Vice, Primed Fury.
• Primed Reach: Reach, Spring-Loaded Blade.
• Gladiator Might: [Spring-Loaded Blade].


III. Setups Rundown:


1. 12x Light Attack (Slash) (AoE/ST):

Evolutions:
Evo II. Brigand's Frenzy: Increase Damage by +80. On Equip: +30% Attack Speed for 4s.
Evo III: Lone Blade: With Melee Weapon Equipped: Increase Fall Off by +60%.
Evo IV: Versatile Creed: Increase Critical Chance by +14%. Increase Status Chance by +14%.

Build is above.

2. 12x Hybrid Heavy (Slash) (AoE):

Evolutions:
Evo II. Brigand's Frenzy: Increase Damage by +80. On Equip: +30% Attack Speed for 4s.
Evo III: Lone Blade: With Melee Weapon Equipped: Increase Fall Off by +60%.
Evo IV: Absolute Valor: Increase Critical Chance by +21%.

Remove: [Gladiator Might], [Organ Shatter].
Subsitute: [Reflex Coil], Amalgam Shatter.

3. 12x Heavy Attack (Slash) (Single Targets):

Evolutions:
Evo II. Brigand's Frenzy: Increase Damage by +80. On Equip: +30% Attack Speed for 4s.
Evo III: Resolute Force: +6s Combo Duration.
Evo IV: Absolute Valor: Increase Critical Chance by +21%.

Remove: Berserker Fury, Gladiator Might, Organ Shatter (and Primed Reach for Single Targets)
Subsitute: Quickening/[Primed Fury], [Reflex Coil], [Amalgam Organ Shatter] (and [Sacrificial Steel] for Single Targets)

Focused on maximizing the forced slash proc found on [Machete] stances when heavy attacking.


IV. Final Notes & Calculations (Non-Quantised):


[Nami Solo] Final Evolution Comparisons Tables.

Evolution III: Lone Blade perk does not work.

Was: Lone Blade: With Only a Melee Weapon Equipped: Increase Fall Off by +60%.
Now: Lone Blade: With Melee Weapon Equipped: Increase Fall Off by +60%.
What it should be: Lone Blade: When Melee is forced-equipped/holstered (hold F): Increase Fall Off by +60%.

It's not mentioned in the patch notes:
Update 33.5: The Seven Crimes of Kullervo.


V. Log (dd.mm.yyyy):


• 24/05/2023 - build made
• 23/06/2023 - fixed Incarnon perks.