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Karyst Prime

All Gas, No Brakes. Argonak Armor Stripping Karyst Combo Build

by last updated a year ago

1210

This master blade is the heavier, oversized and far more lethal version of the signature weapon of an extinct order of Tenno assassins.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
0.67
CRITICAL CHANCE
24%
CRITICAL MULTIPLIER
2.2x
RANGE
2.20m
RIVEN DISPOSITION
1.10
STATUS CHANCE
30%
DAMAGE
 IMPACT
50.0
 PUNCTURE
96.0
 SLASH
102.0
🕱 TOXIN
96.0
TOTAL Damage
344.0
AVERAGE HIT
443.1
SUSTAINED DPS
295.4
Guide
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Karyst Prime builds
Builds by GPUonFire

All Gas, No Brakes. Argonak Armor Stripping Karyst Combo Build

This build is designed to be used in combination with [Xata]'s Whisper (recommended but optional), and an Argonak with the Amalgam Argonak Metal Auger mod attached.

The goal of this build is death by a thousand cuts- constantly attacking to get as many gas procs off as possible to then trigger the Amalgam's passive ability (Which gives all single dagger's damage, including damage procs, 6 armor strip). This means the clouds you create will constantly tick armor stripping damage, making this one of the stronger crowd control options you can pick.

[Xata]'s Whisper provides additional hits with void proc for additional status and more armor stripping. Void damage is also neutral to all resistances, meaning it can bypass anything that'll resist slash/gas. Not that much will survive regardless. Because of this it's recommended to choose a Warframe with a focus on ability duration / strength. Theoretically this can be applied to literally any Warframe you graft [Xata]'s Whisper onto; therefore this is a universally applicable build. [Xata] is an expensive and time consuming frame to farm, but this isn't an absolute necessity on the build as it can survive pretty well with just the Argonak and Karyst. You'll just find a few enemies will damage sponge you with their gas/slash resistance.

The [Karyst Prime] is one of the best options for this synergy because it naturally comes with Toxin, meaning you don't need a toxic mod for your gas procs. Other daggers can be used if you're willing to sacrifice a mod slot for Toxin.

The variable mods are your Gladiator mods and Quickening.

-[Gladiator Might] can be used if you want to lean more into crit damage. The best replacement would be Quickening since that would give you 3 Gladiator Mods for an additional 30% crit chance per combo multiplier.

-Relentless combination can be used if you want to rush your combo meter faster
-If you use [Relentless Combination], I'd recommend replacing pointed wind with stinging thorn, as even though it's slower, it has more slash moves in its combo pool

-You can always include a toxic mod, and if you do it may be worth it to replace Gladiator rush with Primed Fever Strike (This change will cost exactly 60 Capacity).
-For an additional forma you can replace your gladiator rush with either Gladiator Might, Relentless Combination, or Virulent Scourge (for additional status chance).

-a melee range mod can be used without too much DPS loss if you are uncomfortable with the short dagger range, which is another reason I like the freed up slot from the Karyst

Condition Overload, Weeping Wounds, and Blood Rush are non-negotiable since they capitalize off of combo-focused attack spam. [Berserker Fury] is the fastest Melee Speed mod so it is also HIGHLY discouraged to replace it. As mentioned, [Pointed Wind] can be replaced with [Stinging Thorn], however if you're not running Relentless Combination I would not recommend it as Pointed Wind has the fastest dagger combo at 3.4 hits/sec at base speed.

Overall this build is a dirt cheap, strong scaling AOE build that I wouldn't recommend taking to bosses. I personally run it on a Revenant Prime build because invincibility means I don't care about range, his builds are usually Strength / Duration, any AOE situation an Enthrall/Reave combo won't solve your Argonak/[Karyst] will, and I don't miss Danse Macabre.