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Sarpa

Sarpa: A surprisingly interesting Primer!

by last updated a year ago

810

Makes sweeping cuts punctuated by bursts of heavy gunfire.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

MELEE
ATTACK SPEED
1.00
CRITICAL CHANCE
14%
CRITICAL MULTIPLIER
2.0x
RANGE
2.00m
RIVEN DISPOSITION
1.15
STATUS CHANCE
28%
DAMAGE
 IMPACT
16.0
 PUNCTURE
32.0
 SLASH
112.0
TOTAL Damage
160.0
AVERAGE HIT
182.4
SUSTAINED DPS
182.4
Guide
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Sarpa builds
Builds by ZephTheAwesome

Sarpa: A surprisingly interesting Primer!

Hey there!

People are all too familiar with the concept of using gunblades equipped with [Shattering Impact] for armor stripping. However, the [Sarpa] actually can fill the role of Status Primer quite well!

[Lasting Sting] has Status Duration that lasts reasonably longer than the mods for especially secondary weaepons. This means you could even use it in conjunction with a primer in another slot for maximum overkill.

Why [Saxum Thorax]? I run this mod specifically to improve impact's damage weight and improve the chances of its status effects.

How to use: Follow up the neutral melee (melee while standing still) with a forward melee. If done properly, this should produce a total of three volleys of shots. Note that the [High Noon] stance is absolute key in this. The [Sarpa] is actually a burst fire gunblade, so this might feel unusual compared to a [Vastilok] or [Redeemer Prime]. One or two volleys of Neutral melee + Forward melee should take very little time and apply the required status effects. Swap to your preferred damage weapon and get to killing!