- ACCURACY
- 9.1
- CRITICAL CHANCE
- 10%
- CRITICAL MULTIPLIER
- 2.0x
- FIRE RATE
- 2.00
- MAGAZINE
- 2 / 120
- MULTISHOT
- 8.0
- NOISE
- ALARMING
- RELOAD
- 1.8
- RIVEN DISPOSITION
- 0.95
- Status / Projectile
- 11.3%
- TRIGGER
- DUPLEX
- Damage / Projectile (x8.0)
- IMPACT
- 19.5
- PUNCTURE
- 19.5
- SLASH
- 156.0
- TOTAL Damage
- 1,560.0
- AVERAGE HIT
- 1,716.0
- BURST DPS
- 3,432.0
- SUSTAINED DPS
- 1,225.7
[Conclave][Hitscan] Best
Point.
- Only one can be equipped "Damage Convert MODs"
- "Damage convert MOD" not convert Element Damage
- Recommend
Not equipped "Damage Convert MOD"
Memo (Damage per Hit).
- Not equipped "Damage Convert MOD"
110 Damage : "To Shiled"
80 Damage : "To Health" (On Armor 130 = 50% Damage Reduction)
95 Damage : "To Headshot" (On Armor 130 = 50% Damage Reduction) - Equipped IMPACT's "Damage Convert MOD" (MOD's Name : "[Crash Shot]")
105 Damage : "To Shiled"
65 Damage : "To Health" (On Armor 130 = 50% Damage Reduction)
■XX Damage : "To Headshot" (On Armor 130 = 50% Damage Reduction) - Equipped PUNCTURE's "Damage Convert MOD" (MOD's Name : "[Shred Shot]")
92 Damage : "To Shiled"
78 Damage : "To Health" (On Armor 130 = 50% Damage Reduction)
94 Damage : "To Headshot" (On Armor 130 = 50% Damage Reduction) - Equipped SLASH's "Damage Convert MOD" (MOD's Name : "[Flak Shot]")
92 Damage : "To Shiled"
64 Damage : "To Health" (On Armor 130 = 50% Damage Reduction)
82 Damage : "To Headshot" (On Armor 130 = 50% Damage Reduction)