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Karak

Absolute Beginner

by last updated 2 years ago

100

Solid, dependable and deadly. The Karak is a standard issue rifle in many Grineer platoons.

6 VOTES
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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
28.6
CRITICAL CHANCE
9%
CRITICAL MULTIPLIER
1.5x
FIRE RATE
11.67
MAGAZINE
30 / 540
NOISE
ALARMING
RELOAD
2.0
RIVEN DISPOSITION
1.35
STATUS CHANCE
15%
TRIGGER
AUTO
DAMAGE
 IMPACT
13.1
 PUNCTURE
8.7
 SLASH
7.3
TOTAL Damage
29.0
AVERAGE HIT
30.3
BURST DPS
353.6
SUSTAINED DPS
198.9
Guide
0 Comments
Karak builds
Builds by jose351

Absolute Beginner

Introduction

Are you a complete noob? Then this build is for you!

Most builds out there required mods that can only be realiably acquired deep in the star chart. This build only uses mods that can be found in the first 3 or 4 planets, so it is likely you will already have them! If not, you can farm them in easy missions while learning the ropes.

This build can complete the star chart, but it is not the best at doing so. Use it until you feel your damage is lackluster, which should happen at some harder missions on Europa and Saturn.

Weapon

The [Karak] is an easy to get weapon since its blueprint can be bought from the store once you [Reach] Mastery Rank 1. The materials required are also all from early planets.

You can carry this build to other rifles or bows that you like too! Just note the polarities on the weapon. It should have either a "hyphen" or a "V" polarity, the latter receives Serration whilst the former receives Hellfire.

Progression

Serration (rank up to 5) -> Hellfire (rank up to 5) -> Ammo Drum (rank up to 5) -> [Speed Trigger] (rank up to 3)