Been working on this build for a while and I'll be updating it whenever it changes. If you apply conditions you'll see that the damage escalates to over 300,000 per second, with the average hit being a little over 100,000. However the damage potential for this is actually far higher in practice due to pax [Seeker]'s missles scaling in damage you can potentially get 5 kills with a single well placed headshot. the build is meant to scale dramatically with well placed headshots. Between [Galvanized Diffusion] and secondary deadhead getting a few headshot kills in a short period causes your damage to triple, which in addition to the previously explained pax [Seeker] and the radial attack on the weapon itself, makes dealing with large groups of tough enemies much easier.