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Tombfinger

300,000 Dps Tombfinger

by last updated 3 years ago

80

Secondary: fires projectiles semi-automatically with high accuracy; area-of-effect explosion on impact. Primary: hold fire to charge for an even greater effect.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
50.0
CRITICAL CHANCE
0%
CRITICAL MULTIPLIER
-
FIRE RATE
1.00
MAGAZINE
1 / 210
NOISE
ALARMING
RELOAD
3.0
RIVEN DISPOSITION
0.70
STATUS CHANCE
0%
TRIGGER
SEMI
DAMAGE
 IMPACT
16.0
 PUNCTURE
9.0
☢ RADIATION (🔥 + ⚡)
18.0
RADIAL ATTACK
☢ RADIATION (🔥 + ⚡)
41.0
TOTAL Damage
84.0
AVERAGE HIT
84.0
BURST DPS
84.0
SUSTAINED DPS
21.0

GRIP

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Tombfinger builds
Builds by DaedricArcher

300,000 Dps Tombfinger

Been working on this build for a while and I'll be updating it whenever it changes. If you apply conditions you'll see that the damage escalates to over 300,000 per second, with the average hit being a little over 100,000. However the damage potential for this is actually far higher in practice due to pax [Seeker]'s missles scaling in damage you can potentially get 5 kills with a single well placed headshot. the build is meant to scale dramatically with well placed headshots. Between [Galvanized Diffusion] and secondary deadhead getting a few headshot kills in a short period causes your damage to triple, which in addition to the previously explained pax [Seeker] and the radial attack on the weapon itself, makes dealing with large groups of tough enemies much easier.