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Proboscis Cernos

223k Total DMG / 280k Sustained DPS

by last updated 3 years ago

1550

Each arrow spawns a swarm of sticky appendages on impact. These tongue-like probes latch onto nearby unfortunates and drag them close before bursting into a mess of diseased goo.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
16.7
CHARGE RATE
0.70
CRITICAL CHANCE
7%
CRITICAL MULTIPLIER
1.9x
MAGAZINE
1 / 7
NOISE
SILENT
RELOAD
0.6
RIVEN DISPOSITION
0.70
STATUS CHANCE
43%
TRIGGER
CHARGE
Charged Shot
 IMPACT
103.2
 PUNCTURE
30.7
 SLASH
145.1
RADIAL ATTACK
 VIRAL (❄ + 🕱)
1,003.0
TOTAL Damage
1,282.0
AVERAGE HIT
1,362.8
BURST DPS
1,362.8
SUSTAINED DPS
1,048.3
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Proboscis Cernos builds
Builds by AranG

223k Total DMG / 280k Sustained DPS

223k Total DMG, 280k Sustained DPS. Flag apply conditionals for see the real values fully stacked

Galvanized Chamber - for multishot at 3.3

Galvanized Aptitude - for 103% status proc rate with Malignant Force and dmg boost

Serration - general dmg boost

Primed Cryo Rounds - for max viral dmg, can be replaced with Rime Rounds for 129% status proc rate, total dmg will go down to 167k and Sustained dps to 209k

Vile Acceleration - arrow charge at 0.25, dmg malus is minimal. For pure dmg change it with Vigilante Armaments, multishot will go up to 3.9, Total dmg at 269k, Sustained dps down to 221k, Charge Arrow at 0.70

Hellfire - for proc ignite on enemies, armor decrease up to 50%, afte a sec it will deal a tick of dmg every sec for 6 seconds

Primed Bane of Grineer - can be replaced with any Bane mods, if you don't have the Primed version use the normal mod, Total dmg will be 187k and Sustained dps 235k. I don't suggest to remove the Bane mod because the dmg boost is really high. For example if we replace it with Heavy Caliber, Total dmg will be 173k and Sustained 217k

Vigilante Supplies - for convert ammo boxes in arrows

Primary Merciless - insane dmg boost, decrease the time to draw the next arrow from the quiver, increase max arrows from 9 to 18