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Atlas Prime

Atlas: Gloom/Breach Surge/Resonator - Roaming Crowd Control

by last updated 2 years ago

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In bygone ages, mountains were said to house warriors. In this age, the mountain has become the warrior.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
265
HEALTH
650
SHIELD
555
SPRINT SPEED
1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
500
Damage Reduction
62.5%
EFFECTIVE HIT POINTS
2,473
Guide
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Atlas Prime builds
Builds by F1ameBlade

Atlas: Gloom/Breach Surge/Resonator - Roaming Crowd Control

Atlas Gameplay Guide

[Atlas] is a close range bruiser with a heavy focus on ability synergy. Landslide attempts to combine both damage and invincibility but requires a well made stat stick to scale to endgame content. His passive grants him decent survivability against mid level enemies and his other three abilities give a small amount of flexibility outside of the base star chart missions.

📝 Build Overview 📝

[Atlas] isn't known for his crowd control abilities but he can combine Landslide, Petrify, and an additional source of subsumed crowd control to lock down and eliminate enemies with impunity.

🔢 Helminth Options 🔢

Tectonics is arguably one of the worst abilities in the game. Standing behind it is more dangerous than spamming invincible Landslide punches and most enemies will either avoid or burst down the roadblock. It even needs an augment to [Protect] from multiple angles of attack. Replace it on every build.

Gloom is one of the strongest crowd control abilities in the game but requires a specific stat spread and some way of stunning enemies. The stun is elongated from a few seconds to over a minute.

Breach Surge has small crowd control effects in the form of temporarily blinding enemies but it grants massive damage potential from the spark propagation.

Resonator can be used to supplement the roaming playstyle but it sacrifices offensive capability for slightly more defensive options.

Roar, Nourish, and other buffs are also useful on this build as they can buff not only yourself but your allies. Some abilities like Eclipse may require an augment to affect others.

Other abilities are decent but provide a lot of redundancy due to the existence of operator mode and the previously mentioned abilities.

📊 Ability Stats 📊

Strength and Range are the primary stats on this build as it looks to crowd control enemies and dispatch them quickly with high damage. Duration is slightly boosted to increase our energy economy but this comes at the cost of some Efficiency.

Helminth Invigorations, Arbitration Buffs, Ally Abilities, Arcanes, and other external stat boosts can save you multiple mod slots but may rely on specific team compositions, loadouts, or sheer luck. Plan around these situations and modify your loadout to hit desired ability stat breakpoints.

⏲️ Duration ⏲️

Duration is slightly increased to allow various crowd control abilities to have a more standardized upkeep. It should be tweaked in either direction depending on which subsumed ability is chosen.

⛽ Efficiency ⛽

Efficiency is lowered by [Blind Rage] but raised back up by [Streamline]. Many abilities should still have a normalized energy economy but if you're having issues you may have to drop Blind Rage. This creates other issues that are explained in the Strength section.

📏 Range 📏

Range is slightly boosted to allow crowd control abilities to be useful in larger areas. Augur Reach can be added over a flex mod on larger tilesets.

💪 Strength 💪

Strength is kept at a very specific breakpoint on this build. Gloom requires 272% Strength to maximize its slow and many build decisions are made around this breakpoint. There are many ways to go above and beyond this specific Strength number but most require tools that are outside of this singular frame. This build is slightly lower than the maximum potential of Gloom but the difference is negligible with a playstyle centered around Landslide.

↔️ Alternate Playstyles ↔️

Most builds utilize tools that can be swapped out to serve the same purpose albeit in a different manner. The following suggestions are an outline and aren't exhaustive.

🔧 Mods 🔧

  • Growing Power is necessary to hit the ability Strength breakpoint. Replace it if you're using other external sources of Strength.
  • [Primed Sure Footed] is a powerful survival tool that completely negates many forms of hostile crowd control. It also allows weapons with a large area of effect to be fired with impunity. It's an expensive login reward so replace it if you have other forms of status effect immunity. Atlas's passive provides this benefit but only when you're on the ground.
  • Streamline is a flex mod if you're using multiple forms of external energy regeneration.
  • Stretch and Blind Rage are flex mods that can be replaced with other similar mods depending on your playstyle.
  • Rolling Guard is the primary source of survivability on this build but it can be replaced when going against low level content.
  • [Rubble Heap] is necessary for the build. Other augments are usually too weak or have weird bugs that make them inconsistent.

⚙️ Arcanes ⚙️

Arcane Energize pairs well with [Primed Flow] and allows you to be extremely greedy with your ability casts. It can be replaced if you're confident with your energy economy or you're playing with an ally Warframe that provides energy. Offensive arcanes like Arcane [Fury] or defensive arcanes like Arcane Aegis are usually the call on most content.

Arcane Avenger synergizes with the bruiser playstyle of most [Atlas] builds. It can be replaced if you're focusing on your abilities or guns. Tertiary defensive arcanes like Arcane Aegis or Arcane Resistance are usually the call on most content.

📋 Final Notes 📋

Rubble can be gained quickly in several different ways. Using Petrify on groups and spamming Rumblers between each fight should keep you topped off on stacks.

Petrify adds a 50% damage vulnerability to susceptible enemies. This intentionally doesn't work against armored health types because it would grant an exponential damage increase due to the way resistances interact with armor. Enemies can't be more than 100% weak or 100% resistant to a damage type. This means that the enemies most susceptible to Petrify are unarmored and have average resistances to your primary damage type.

[Rumbled] and [Titanic Rumbler] are both bugged and don't correctly work for various reasons. [Rumbled] still allows you to take damage through the armor and [Titanic Rumbler] doesn't increase the damage even though the mod card says that it does. Both augments shouldn't be run until these issues are addressed.

🔄 Linked Builds 🔄

Frames

Weapons

Other Necessary Tools

📧 Contact Information 📧

Remnants of the Void / Phantom Vanguard Discord Server
If you have any questions or concerns please contact us through the Discord server. We appreciate all forms of support and welcome any criticism designed to help us improve. If you enjoyed this guide you can also support us by giving it a 👍 and sharing it with your friends!

This build is part of a collection that you can either find on the builder's profile or through a special bot we have in the Discord server. We have builds for every item in the game and we're adding new ones frequently. Come check it out!

🏆 Credits 🏆

  • NICHE - Developed tools that made generating builds far easier.
  • Dragazer - Helped to clarify certain melee interactions.
  • Marr - Helped with proofreading original build format.
  • Dystopia - Has several level cap endurance run videos that prove concepts.

🛑 Disclaimers 🛑

This build may make certain assumptions about mechanics that can change after a patch. Multiple unnecessary forma may be used to facilitate more options across multiple builds with one polarity plan. Certain sub-optimal mods may be run to fit them into the forma polarity plan. We do not make builds that purposely attempt to abuse mechanics that aren't intended by the developers. None of these previous statements are excuses for a fundamentally incorrect build and we ask that you please contact us when we're wrong. We do not consent to anyone other than the original author of this guide posting it without permission.