Frost - Armor-Nuke

By Last Updated

Capacity

2 / 74

FORMA COUNT5

ENDO147870

PLATINUM208

DURATION
102.5%
EFFICIENCY
45%
RANGE
265%
STRENGTH
253%
ENERGY
425
HEALTH
300
SHIELD
525
SPRINT SPEED
0.95
ARMOR
300
DAMAGE REDUCTION
50%
EFFECTIVE HIT POINTS
1125
16
Umbral Intensify

Umbral Intensify

+44% Ability Strength

+11% Tau Resistance

⬤○○

Enhance mods in this set.

SET: WARFRAME

7
Primed Flow

Primed Flow

+275% Energy Max

WARFRAME

9
Continuity

Continuity

+30% Ability Duration

WARFRAME

6
Overextended

Overextended

+90% Ability Range

-60% Ability Strength

WARFRAME

8
Blind Rage

Blind Rage

+99% Ability Strength

-55% Ability Efficiency

WARFRAME

8
Transient Fortitude

Transient Fortitude

+55% Ability Strength

-27.5% Ability Duration

WARFRAME

4
Augur Reach

Augur Reach

+30% Ability Range

⬤○○○○○

40% Energy spent on abilities is converted to Shields.

SET: WARFRAME

5
Stretch

Stretch

+45% Ability Range

WARFRAME

14
Corrosive Projection

Corrosive Projection

Enemy armor reduced.

-30% Armor

AURA

9
Power Drift

Power Drift

+15% Ability Strength

+30% Chance to Resist Knockdown

EXILUS

ARCANE ENERGIZE

ARCANE ENERGIZE

ARCANE ENERGIZE

ARCANE ENERGIZE

Guide

To remove armor, and get top damage very easily, in Augmented Armor Sorties. Formerly, only attainable with this much range using Arcane Squall. Untensify rectifies this and allows for two Energize.

Why Continuity, instead of Primed Continuity?
Compatibility, build flexibility. A third V would upset a good Snowglobe build.

Comments