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Octavia Prime

Primed Queen Dela Battlefield

by last updated 3 years ago

20

Strike up a symphony of destruction with the mistress of music, Octavia, in her grandest and most spectacular form. Featuring altered mod polarities for greater customization.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
265
HEALTH
370
SHIELD
370
SPRINT SPEED
1.05
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
160
Damage Reduction
34.8%
EFFECTIVE HIT POINTS
1,061
Guide
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Octavia Prime builds
Builds by Rayquaza

Primed Queen Dela Battlefield

best build I have found

hey guys and thanks for reading this build guide.
I have been looking for the perfect build for a long time, a build that will let enjoy for all the 4 main ability stats: Duration, Strength, Range and Efficiency without sacrificing too much from one of them (due to corrupted mods) . and after many tests I found this one suits the best.

The Range is best as it is, really, you should not get it too high there is no point and sometimes it might be bad. (like when u farm and they die too far from the [Nekros] or the fact you gonna have to go further in order to collect the drops). on the 109% its very big, let me tell you, especially when your Mallet in in your AMP territory.

The Duration feels great and you should get as much as possible, all of your abilities are benefiting from it greatly.( 1 2 and 3 lasts for 51 seconds)

The Strength is quite high, although [Octavia] is an infinite scaling frame so you will be fine even if its not too high.

The Efficiency is good if u have a good team that will provide energy or if you put on some energy pads or even if u have Energize Dash in the Zenurik Tree. Otherwise If u have any energy problems you can feel free to replace [Streamline] with [Fleeting Expertise], it's synergize very well with your passive cuz it last for 30 seconds and your 1 2 and 3 will be around that period as well and trust me, You Will Never Run Out Of Energy even without any help from teammates, pads or focus tree.

Some replacements:
as I said you can replace [Streamline] with [Fleeting Expertise] if you feel low on energy too much
[Primed Flow] can be swapped with regular [Flow]
The Aura can be anything you like but my preferences are [Corrosive Projection], [Energy Siphon] and [Enemy Radar]. each with its own benefits, choose whatever you like the best.
Arcanes are not mandatory at all but are a nice extra for energy and survivability. Feel free to put on whatever you have if you do not own these.

Just for the sake of a guide, I will write down some Octavia mechanics.

find/make a song that u like and easy to use (make use of invisibility and rest of Metronome buffs. The song should have many notes on the Mallet section, it makes the Mallet deal damage every beat.

Always be invisible, [Octavia] is rather squishy frame and you can get yourself killed easily, your Metronome is great buffing ability for you and your team anyway so no reason not to use it.

your Amp is a device on the floor, not you, some players thinks your 4 buffing the Mallets and other frames that are near you, Where you are DOES NOT matter but where you activate your 4 DOES

your 2 greatly impowers your 1, some players might say it's only make it mobile, but it's much more so always activate them together, in general you should basically keep your 1 2 and 3 active at all times.

And that's it for this guide I hope you enjoyed and I hope you liked this build and give it a try. Thanks for reading all this and let me know what you think.