Target Fixation

6
Target Fixation

Target Fixation

Tail Wind Augment: Each enemy hit increases Tail Wind Damage by 40%. Damage resets upon being on ground for 2s.

ZEPHYR

7
Target Fixation

Target Fixation

Tail Wind Augment: Each enemy hit increases Tail Wind Damage by 60%. Damage resets upon being on ground for 2s.

ZEPHYR

8
Target Fixation

Target Fixation

Tail Wind Augment: Each enemy hit increases Tail Wind Damage by 80%. Damage resets upon being on ground for 2s.

ZEPHYR

9
Target Fixation

Target Fixation

Tail Wind Augment: Each enemy hit increases Tail Wind Damage by 100%. Damage resets upon being on ground for 2s.

ZEPHYR

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