CATCHMOON - Mod Loadout

NEW BUILD: CATCHMOON

Secondary: Fires a wide-radius plasma energy projectile with a very short half-life. Primary: Automatic trigger, faster fire rate and smaller projectiles.

ITEM RANK

1 / 60

FORMA COUNT

5

ENDO

64,000

APPLY CONDITIONALS

ACCURACY
4.5
CRITICAL CHANCE
82.6%
CRITICAL MULTIPLIER
2.3x
FIRE RATE
1.87
MAGAZINE
15 / 70
MULTISHOT
2.8
NOISE
ALARMING
RELOAD
1.1
RIVEN DISPOSITION
0.50
STATUS / PROJECTILE
13%
TRIGGER
SEMI
DAMAGE / PROJECTILE (x2.8)
 IMPACT
897.7
☢ RADIATION (🔥 + ⚡)
6,453.1
❄ COLD
864.8
TOTAL DAMAGE
23,003.7
AVERAGE HIT
47,705.0
BURST DPS
89,049.4
SUSTAINED DPS
78,042.5

HAYMAKER

SPLAT

+16.8%
9
Ice Storm

Ice Storm

+40% Magazine Capacity

+40% ❄Cold

PISTOL

+42.5%
5
Primed Pistol Gambit

Primed Pistol Gambit

+136% Critical Chance

PISTOL

+75.0%
6
Barrel Diffusion

Barrel Diffusion

+120% Multishot

PISTOL

+46.9%
7
Magnum Force

Magnum Force

+150% Damage

-50% Accuracy

PISTOL

+65.2%
8
Primed Heated Charge

Primed Heated Charge

+150% 🔥Heat

PISTOL

+31.0%
11
Convulsion

Convulsion

+90% ⚡Electricity

PISTOL

+88.0%
7
Hornet Strike

Hornet Strike

+220% Damage

PISTOL

+94.2%
6
Lethal Torrent

Lethal Torrent

+60% Fire Rate

+60% Multishot

PISTOL

PAX CHARGE

PAX CHARGE

Write a Guide

PAX BOLT

PAX BOLT

PAX SEEKER

PAX SEEKER

PAX SOAR

PAX SOAR

GRIP

BRASH

Hold tight and unleash hell. Increased range for beam weapons; increased rate-of-fire for non-beam weapons. Reduced damage.

GIBBER

What it lacks in impact it makes up for with intensity. Maximum rate-of-fire; maximum range for beam weapons. Minimum damage.

HAYMAKER

The ultimate grip for when one shot is all you need. Devastating. Minimum rate-of-fire; minimum range for beam weapons. Maximum damage.

LOVETAP

The weapon grip of the measured killer. Slower Fire Rate and lower Range for Beam Weapons. Greater Damage.

RAMBLE

Hold tight and unleash hell. Increased range for beam weapons; increased rate-of-fire for non-beam weapons. Reduced damage.

SHREWD

Trades lower Damage for faster Fire Rate and more controlled Recoil.

STEADYSLAM

The weapon grip of the measured killer. Slower Fire Rate and lower Range for Beam Weapons. High Damage with Recoil to match.

TREMOR

High Damage with Recoil to match. Slower Fire Rate.

LOADER

BASHRACK

High-capacity loader with increased Critical Chance and lowered Status Chance.

BELLOWS

Maximum-capacity ammo storage.

DEEPBREATH

A high-capacity ammo reservoir.

FLUTTERFIRE

A fast-loader with maximum Status Chance and minimum Critical Chance.

KILLSTREAM

A fast-loader with maximum Critical Chance and minimum Status Chance.

RAMFLARE

High-capacity loader with maximum Status Chance and minimum Critical Chance.

SLAP

Fast loader with reduced Ammo Capacity.

SLAPNEEDLE

A fast-loader with increased Critical Chance and lowered Status Chance.

SPARKFIRE

High-capacity loader with increased Status Chance and lowered Critical Chance.

SPLAT

High-capacity loader with maximum Critical Chance and minimum Status Chance.

STITCH

Maximum capacity loader with increased Critical Chance and lowered Status Chance.

SWIFTFIRE

A fast-loader with increased Status Chance and lowered Critical Chance.

THUNDERDRUM

Maximum-capacity loader with increased Status Chance and lowered Critical Chance.

ZIP

Quickest load-speed with lowest Ammo Capacity.

ZIPFIRE

Quickest load-speed with increased Status Chance and lowered Critical Chance.

ZIPNEEDLE

Quickest load-speed with increased Critical Chance and lowered Status Chance.