7 / 60
If killed, regenerates 1x with 100% Max Health and is invulnerable for 6s.
+30 Loot Radar
+18 Enemy Radar
11.5m Companion Gather-Link. Detects and collects items, including mods.
Sentinel will attack the first visible enemy within 30m.
+275% Shield Capacity
Increases Max Shields by 60% and Shield Regeneration by 60% for 10s.
Sentinel prevents Status Effects from applying to its owner once every 5s.
Boosts owner's shield by 100% when it runs out.
Creates a shield with 600 Health around the player when they are reviving fallen allies.
Sentinel takes 4s to revive its downed owner to 100% health and shields, destroying itself after the process.