3 / 60
If killed, regenerates 3x with 100% Max Health and is invulnerable for 11s.
Sentinel will attack the first visible enemy within 30m.
Creates a shield with 600 Health around the player when they are reviving fallen allies.
+275% Shield Capacity
11.5m Companion Gather-Link. Detects and collects items, including mods.
Increases Ammo Capacity by 25% and converts Ammo Pickups into ammo for equipped weapons after 2s.
Sentinel will occasionally heal its owner, restoring 12% Health over 4s.
Destroys loot crates within 12m.