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Ash Prime

Ash: Roar/Eclipse/Nourish - Damage Buffs

by last updated 2 years ago

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Distraction and subterfuge become lethal weapons with Ash Prime. Featuring altered mod polarities for greater customization.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
150
HEALTH
555
SHIELD
465
SPRINT SPEED
1.2
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
185
Damage Reduction
38.1%
EFFECTIVE HIT POINTS
1,517
Guide
0 Comments
Ash Prime builds
Builds by F1ameBlade

Ash: Roar/Eclipse/Nourish - Damage Buffs

Ash Gameplay Guide

[Ash]'s kit is balanced between stealth and powerful Slash procs. His passive can make many appropriately modded Slash sources scale into endgame content. His base abilities provide reasonable damage but his ability augments give him great flexibility. His stealth isn't the strongest when compared to other frames but any form of stealth is a powerful survival tool.

📝 Build Overview 📝

This build focuses on damage boosting abilities along with [Ash]'s native affinity for Slash procs to push meta weapons even further. These builds usually have fairly restrictive ability stat distributions but thankfully they have some synergy with [Ash]'s base abilities.

Most builds utilize tools that can be swapped out to serve the same purpose albeit in a different manner. The following suggestions are an outline and aren't exhaustive.

🔢 Helminth Options 🔢

Teleport is the weakest ability in this setup without the augment and the build has low Range. Shuriken is useless without the augment and Blade Storm could arguably be seen as a waste of energy without the augment as well. Replace the weakest unaugmented ability as you see fit.

Roar is chosen because it synergizes with [Ash]'s Slash proc boosting passive. It's a bit expensive in comparison to other options.

Eclipse is stronger under perfect circumstances but shouldn't come up outside of light controlled areas like the Orb Vallis.

[Xata]'s Whisper provides a separate damage instance that can cripple Sentient enemies or deal moderate damage to any faction.

Nourish, Smite and Shock all boost elemental damage which can save mod slots but you may need to use ability augments or specific weapon builds to make better use of said slots.

Other abilities are decent but provide a lot of redundancy due to the existence of operator mode and the previously mentioned options.

📊 Modding Plan 📊

Duration and Strength are the two primary ability stats in this build. Range and Efficiency aren't as necessary when focusing on greedy weapon damage.

Helminth Invigorations, Arbitration Buffs, Ally Abilities, Arcanes, and other external stat boosts can save you multiple mod slots but may rely on specific team compositions, loadouts, or sheer luck. Plan around these situations and modify your loadout to hit desired ability stat breakpoints.

❤️ Survivability ❤️

Invisibility trivializes most threats as long as you pay attention to cooldowns, avoid enemies that disable nearby abilities, and utilize the parkour system to stay away from large area of effect attacks.

[Rolling Guard] or other forms of temporary invincibility may be necessary to deal with enemies that can counter your survival options or to cover minor mistakes.

⏲️ Duration ⏲️

Longer Duration allows you to spend more time attacking enemies and less time recasting abilities. Smoke Screen also benefits from high Duration. Vigorous Swap is a flex mod that can be replaced with even more Duration and it isn't advised to remove any Duration mods.

⛽ Efficiency ⛽

[Blind Rage] takes a pretty big cut into your energy economy. [Streamline] and [Primed Flow] give you a little buffer to use your abilities in an emergency. Smoke Screen isn't expensive but other abilities you subsume may take a more significant cut into your energy economy. [Fleeting Expertise] hurts your Duration but it may be worth it to slot over one of the flex mod slots due to the nature of how Efficiency has multiplicative returns. If you're struggling with energy issues you can replace [Blind Rage] with Transient Fortitude but the loss of Strength may force you to run the elemental damage abilities rather than the raw damage ones.

📏 Range 📏

Range doesn't matter in these greedy weapon damage builds. Attempting to boost your allies' damage when you're not fully aware of the exact builds that they have on their weapons is a waste of time. Your base abilities don't need Range either.

💪 Strength 💪

The whole point of this build is to get as much damage as you can feasibly fit into your weapons. [Blind Rage] can be replaced with Transient Fortitude and flex mods can be replaced with Augur Secrets if you want a cheaper and more manageable build.

🔧 Quality of Life / Augments 🔧

[Growing Power] squeezes out a bit more damage from your buff but any other aura can be run due to diminishing returns.

[Primed Sure Footed] is a powerful survival tool that completely negates many forms of hostile crowd control. It also allows weapons with a large area of effect to be fired with impunity. It's an expensive login reward so replace it if you have other forms of status effect immunity.

[Vigorous Swap] is a flex mod that only benefits your guns and not your melee weapon. It does allow you to stack status procs from multiple weapons more quickly so that your melee weapon can benefit from higher [Condition Overload] procs. Because [Ash] is melee oriented you can replace it with whatever you want to suit your playstyle.

[Rising Storm] is a flex augment mod that you can replace with Seeking Shuriken against heavily armored or status immune enemies.

⚙️ Arcanes ⚙️

Arcane Energize pairs well with [Primed Flow] and allows you to be extremely greedy with your ability casts. It can be replaced if you're confident with your energy economy or you're playing with an ally Warframe that provides energy. Offensive arcanes like Arcane [Fury] or defensive arcanes like Arcane Resistance are usually the call on most content.

Arcane Strike synergizes with the melee oriented playstyle of most [Ash] builds. It can be replaced if you're focusing on your abilities or guns. Tertiary offensive arcanes like Arcane Avenger or defensive arcanes like Arcane Aegis are usually the call on most content.

📋 Final Notes 📋

[Ash]'s passive has been slightly changed to be independent of most other damage sources. This means the double dipping with status damage mods has been taken away but it's still a reasonable increase in final damage so pair it with other sources of final damage that it can multiply with like Faction mods.

🔄 Linked Builds 🔄

Frames

Weapons

Other Necessary Tools

📧 Contact Information 📧

Remnants of the Void / Phantom Vanguard Discord Server
If you have any questions or concerns please contact us through the Discord server. We appreciate all forms of support and welcome any criticism designed to help us improve. If you enjoyed this guide you can also support us by giving it a 👍 and sharing it with your friends!

This build is part of a collection that you can either find on the builder's profile or through a special bot we have in the Discord server. We have builds for every item in the game and we're adding new ones frequently. Come check it out!

🏆 Credits 🏆

  • NICHE - Developed tools that made generating builds far easier.
  • Dragazer - Fact checking and testing across many builds.
  • Dystopia - Several level cap endurance videos that prove concepts.
  • Marr - Proofread original build format.
  • Faras - Created videos for several hundred weapons.
  • Angst - Event and Operation testing in competitive environments.
  • Voltage - Guide and resource aggregation during Events.
  • Taiepii - Strategy, research, and team composition management.

🛑 Disclaimers 🛑

This build may make certain assumptions about mechanics that can change after a patch. Multiple unnecessary forma may be used to facilitate more options across multiple builds with one polarity plan. Certain sub-optimal mods may be run to fit them into the forma polarity plan. We do not make builds that purposely attempt to abuse mechanics that aren't intended by the developers. None of these previous statements are excuses for a fundamentally incorrect build and we ask that you please contact us when we're wrong. We do not consent to anyone other than the original author of this guide posting it without permission.