Simple & effective, 0 arcanes required still unkillable.
by Ram — last updated
The best defense is a good offense. Hildryn draws from her Shields to fuel her Abilities, while Energy recharges her Shields.
1 / 74
- SPRINT SPEED
- DAMAGE REDUCTION
- EFFECTIVE HIT POINTS
+30% Ability Strength
+90% Shield Recharge
+30% Ability Range
40% Energy spent on abilities is converted to Shields.
+45% Ability Range
+60% Ability Efficiency
-60% Ability Duration
+55% Ability Duration
+440% Shield Capacity
+220% Shield Capacity
+120% Holster Speed
Reduces damage by 40% when Airborne.
Builds by Ram
Avoid using corrosive projection if you swap aura's it'll make your 2 worthless if your squad also has it.
I've never had an issue with survivability here, 0 arcanes necessary, her powers keep you alive just fine.
- Balefire does great damage
- Pillage will keep you alive (remember to cast when you get affected by status effects)
- her 3 will keep your team alive and nuke low level trash.
- Use Aegis storm to trivialise mobile defense/excavation