Slash/Blast/Corrosive - High status + Condition Overload

By Last Updated

MASTERY RANK 10

Capacity

1 / 70

FORMA COUNT1

ENDO125460

PLATINUM447

ATTACK SPEED
1.42
CHANNELING EFFICIENCY
5.00
CHANNELING DAMAGE
1.5x
DAMAGE BLOCK
60%
RANGE
1.3m
CRITICAL CHANCE
16%
CRITICAL MULTIPLIER
2.2x
STATUS CHANCE
78.4%
RIVEN DISPOSITION
1.17
AVERAGE STATUS PROCS PER SWING:
 CORROSIVE (⚡ + 🕱)
0.16
💥 BLAST (🔥 + ❄)
0.09
 IMPACT
0.03
 PUNCTURE
0.06
 SLASH
0.45
DAMAGE:
 CORROSIVE (⚡ + 🕱)
477.0
💥 BLAST (🔥 + ❄)
254.4
 IMPACT
21.2
 PUNCTURE
42.4
 SLASH
326.5
8
Primed Fever Strike

Primed Fever Strike

+165% 🕱Toxin

MELEE

7
Voltaic Strike

Voltaic Strike

+60% ⚡Electricity

+60% Status Chance

MELEE

7
Primed Pressure Point

Primed Pressure Point

+165% Melee Damage

MELEE

8
Condition Overload

Condition Overload

+60% Melee Damage per Status Type affecting the target.

MELEE

11
Buzz Kill

Buzz Kill

+120% Slash

MELEE

7
Vicious Frost

Vicious Frost

+60% ❄Cold

+60% Status Chance

MELEE

7
Volcanic Edge

Volcanic Edge

+60% 🔥Heat

+60% Status Chance

MELEE

14
Primed Fury

Primed Fury

+55% Attack Speed

MELEE

10
Bullet Dance

Bullet Dance

Sharpened blades dance with gunfire.

GUNBLADE

Guide

Hello there,

Quite standard build for weapons with high status chance, you can change status mods positions to get other statuses like Viral/Radiation or Gas/Magnetic.

Thanks to Condition Overload you can push so, so many statuses and so so many damage on any hard to kill enemy... you really don't have to worry about any level.

Enjoy, THeMooN85

Comments