Ideally use alongside external fire rate e.g. arcane velocity, [Reinforced Bond] etc
EVOLUTIONS
Evo 2: infused shots +6 base dmg then up to +20 base dmg for 10s after spending 50 energy 4 times.
Evo 3: Extended Volley : increases base magazine capacity by 40
Evo 4: Survivor's Edge: increases base cc and sc by 6%
MOD BREAKDOWN
- [Hornet Strike] : Mandatory base damage (unless running Arcane Precision). Note that while Galv Shot adds 120% dmg for each status, it is currently bugged to ignore base dmg bonuses. At maximium infused shots, you add 26 to the original 20, meaning Galv Shot only has a 43% effective bonus so about 50% dmg per status. With three statuses (electric, magnetic, viral), we only get about 150% total damage, compared to Hornet Strike applying 220% to the whole base damage.
- Galvanized Diffusion: mandatory multishot. Multishot double dips status DPS.
- Prime Pistol Gambit + Primed Target Cracker: mandatory crits
- [Pistol Elementalist]: multiplies status damage (electric) by 1.9x and boosts reload, also double dips any electric procs created by magnetic status on shield/overguard break
- Frostbite + Pistol Pestilence : optional element, viral boosts all dmg by 4.25x at max stacks , can offload if running nourish
- [Primed Convulsion]: adds and boosts electric dot, also affects elec DoT from magnetic proc
FLEXIBLE OPTIONS
If you run nourish or arcane precision and can offload certain mods, flexible for the following:
- Lethal Torrent: boosts MS and firerate
- Primed Expel: double dips DoT but against a specific faction
- Primed Slip magazine: boosts magazine size
- [Merciless Gunfight]: adds punchthrough and more crit dmg