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Velox Prime

Corroding Magnets Build-a-Red-Crit

by last updated 8 months ago

1330

This sidearm’s circular design evokes Protea Prime’s perception of time.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ACCURACY
25.0
CRITICAL CHANCE
14%
CRITICAL DAMAGE
2.0x
FIRE RATE
17.00
MAGAZINE
70 / 520
NOISE
ALARMING
RELOAD
2.6
RIVEN DISPOSITION
0.80
STATUS CHANCE
32%
TRIGGER
AUTO
DAMAGE
 IMPACT
6.5
 PUNCTURE
7.6
 SLASH
13.0
TOTAL Damage
27.0
AVERAGE HIT
30.8
BURST DPS
523.3
SUSTAINED DPS
320.7
Guide
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Velox Prime builds
Builds by leon_bulminot

Corroding Magnets Build-a-Red-Crit

Can't remember if this is based off someone's I've seen or just built off of.

Either way, blank spot is meant for [Magnetic Might]. It's a Crit DMG spot booster so you can play with that a bit but I recommend [Magnetic Might] to help group enemies up.

This build will EAT and EAT and EAT ammo. It melts armor and health and baddies and your ammo. You can swap the exilus for [Pistol Ammo Mutation] if you wanna pick up more ammo. Or to start off with more ammo, go with [Trick Mag]. Exilus is pretty flexible for whatever play style you want. Stability definitely helps with the initial burst from this gun when firing though.

The Arcane is what really gets the crits going. Avoid weak spots and empty at least half the ammo max into enemies. Then fire away at weak spots. Even if you don't, you'll still see a plethora of orange critical. You should only see white, Orange, and red if you are using this build right. If you are seeing yellow, you shouldn't unless you are with enemies above 150. And even then it should be rare ish. Haven't tested in steel path yet.