Banshee Prime

No setup required Banshee Gloom Build

by last updated a year ago

40

Banshee Prime assails her foes by manipulating sonic forces to deadly effect. Featuring altered mod polarities for greater customization.

1 VOTE
0 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
265
HEALTH
370
SHIELD
370
SPRINT SPEED
1.15
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
135
Damage Reduction
31%
EFFECTIVE HIT POINTS
1,030
Guide
0 Comments
Banshee Prime builds
Builds by Parscral

No setup required Banshee Gloom Build

Non-Conditional Gloom [Banshee] build. With 4 Red tauforged shards we get 95% Gloom slow with no setup required.

You can either Forma the aura slot, or use an Umbral Forma.

STATS

Why 127.5% Duration?
Sonar and Silence will have 38.25s Duration which is acceptable (Any less then 30s I personally dislike) plus it helps with Gloom Energy Drain per second. More Duration is great QoL.

Why 100% Efficiency?
As always with Brief Respite / Augur Mod builds, we do not want high Efficiency, this is so that we regain more Shields per ability cast. Sonic Boom can restore 37.5 shield giving 0.7s i-frames while Sonar can restore 75 shield giving 1.33s i-frames (Not counting Augur Mods).

Why 145% Range?
Too much range can actually be a negative for this build. Silence requires enemies to exit then re-enter Silence range so they can be re-stunned. This stun lasts roughly 3s outside of Gloom and about 20s+ in Gloom. Since Silence has a longer range than Gloom, enemies will always be subjected to Silence first and not necessarily inside Gloom slow, meaning you wont always hit 20s+ stun if you are stationary a lot, so remember to move around.

Why 214% Strength?
Strength affects both the Sonar damage multiplier and Gloom slow, so we want as much Strength as possible. Gloom 95% slow cap is achieved at 272% strength and full armor strip from Sonic Fracture is achieved at 143% strength.

FLEXIBLE SLOTS

ARCHON SHARDS

I like to use 1 Amber(Yellow) Shard for Parkour Velocity on most of my Warframes. It is a great and underrated QoL buff for general play, but feel free to not use this if you wish. Tauforged are not necessary but are a nice buff if you can use them. Feel free to use any shards you like but i highly recommend these:

1 Amber(Yellow) Shard - Cast Speed - Helps to spam Sonar and recast Silence extremely quick.
4 Crimson(Red) Shard - Strength - Gives up to 45% strength with Tauforged, meaning you can drop Molt Vigor or Molt Augmented for something like Arcane Aegis/Energize

ARCANES

Depending on your Flexible Mods and Archon Shards you might have a different Strength %, which will influence your Arcane choice.

Molt Efficiency - More Duration for QoL.
Molt Vigor - More Strength to help achieve 272%.
Arcane Aegis - Great for added survivability
Arcane Healing - If you plan on doing a lot of Kuva Lich or Sisters.
Arcane Resistance - For long endless missions against Infested.

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

LOADOUT SYNERGY WIP

With enemies being slowed / stunned so heavily, anything that can proc from headshots become much easier.

Arcane Consequence, Pistoleer, Precision, [Rage]. (Would not recommend).
Weapons: Charging Incarnon weapons, Deadhead Arcanes and Kitgun Pax Bolt Arcane
Pax Bolt Arcane for Kitguns gives 30% strength on headshot kill, which can be snaplocked by Gloom. Note that channeling abilities like Gloom do NOT snapshot efficiency.

Polarities compatible with my other [Banshee] build: Niche Quake IO Defense Banshee