Kuva Break Brakk
- 5 Forma
- Medium Guide
- Votes
- 271
The Buckshot Wonder | Kuva Brakk
- 3 Forma
- Long Guide
- Votes
- 60
Warframe Tier List - Kuva Brakk
- 5 Forma
- Short Guide
- Votes
- 33
Kuva Brakk: General Use
- 5 Forma
- Short Guide
- Votes
- 18
by UltimoFive — last updated 2 years ago
This Lich-variant semi-automatic hand cannon delivers a lot of punch in a small package. Higher fire rate, magazine capacity and reload speed.
ITEM RANK
3672 / 72
APPLY CONDITIONALS
KUVA ELEMENT
Hello everyone,
My name is UltimoFive and today we are going to talk about the [Kuva Brakk], the Buckshot Wonder.
The Kuva Brakk is obtained from either vanquishing a Kuva Lich or trading from another player, a Kuva Lich that they conquered.
The Kuva Brakk has a mastery rank requirement of 13.
The weapon has a max rank of 40. In order to obtain this level the player must forma the weapon at least 5 times, due to this feature the player gains a total of 4,000 mastery points. BUT the builds in this guide only require 3 forma, unless a Riven mod is introduced.
This weapon excels against single target enemies and can handle small crowds of enemies. Large crowds of enemies aren't recommended, but with a tanky frame large crowds can be handled.
With this weapon you get the option of having a bonus Kuva Element which caps at 60%.
My recommended Kuva Element would be:
Advantages
Very High Critical Chance
Very Fast Reload Speed
Innate 0.5 meter Punch Through
Disadvantages
Low Puncture and Slash damage
Has linear damage falloff from 100% to 4% from 10 meters to 20 meters
Wide pellet spread, making the weapon inefficient beyond medium range.
Corpus: Tested up to Level 150
Due to having a Kuva Element of Toxin the build against Corpus is weakened with damage, but is still powerful. Magnetic amplifies damage dealt to shields, while Toxin deals 50% damage to flesh per second for 6 seconds. Magnetic mixed with Toxin helps mainly against the human enemies, while taking a mild hit at killing efficiency of robotic enemies.
Corruption: Tested up to Level 150
Due to having a Kuva Element of Toxin the build against Corruption will be Viral/Heat. Viral amplifies damage dealt to health while Heat causes the target to panic and strips up to 50% armor. Viral mixed with Heat helps against mainly Corrupted Grineer and Infested, while taking a hit at killing efficiency of Corrupted Shielded and Robotic enemies.
Infested: Tested up to Level 150
Due to having a Kuva Element of Toxin the build against Infested will be Corrosive/Heat. Corrosive reduces armor of fossilized infested, while heat just annihilates flesh infested. The infested on Deimos are neutral however.
Grineer: Tested up to Level 150
Due to having a Kuva Element of Toxin the build against Grineer will be Viral/Heat. Viral amplifies damage against health, while heat strips up to 50% armor. Against the heavily armored enemies we are using the guns innate Puncture damage to help along side the heat.
Convulsion - In place of Jolt
Deep Freeze - In place of Frostbite
Scorch - in place of either status increase mod with a Riven such as mine.
Pathogen Rounds - In place of Pistol Pestilence.
Pistol Gambit - If you don't have Primed Pistol Gambit.
Target Cracker - If you don't have Primed Target Cracker.
Heated Charge - If you don't have [Primed Heated Charge].
Make sure to at least have 17.8% status chance on the weapon, do not go lower. Since this weapon is a shotgun the status chance goes based per pellet, with this build you have 28 pellets per shot. Which practically means you are guaranteed a status proc every shot
Magnum Force - So I discussed this in my last video, and let me say it again....stop using magnum force...it's garbage and does nothing to help, especially considering this is a side-arm shotgun.
Hollow Point - You only get 1.2x more of a critical multiplier, which is worthless considering that if you took out anything you would lose serious amounts of DPS.
Damage:
Rhino's Roar adds bonus damage.
[Nova]'s Molecular Prime makes all sources of damage increase by 100% against primed enemies, on top of that they will detonate upon death dealing blast damage.
Mirage's Eclipse mixed with her Hall of Mirrors adds a massive damage bonus during the day or in light.
Saryn's Toxic Lash mixed with her Spores abilities.
Equinox's Rest & Rage in Day Form makes targets more vulnerable to Damage.
Wisp's Haste Reservoir bolsters fire rate, in turn increasing DPS.
Chroma's Vex Armor when Health gets damaged increases Weapon Damage.
Banshee's Sonar gives a huge damage multiplier, mine is 9.95x.
Critical Stats:
Harrow's Covenant can add up to 50% Critical Chance and 200% on headshots.
Volt's Electric Shield when shot through adds a 200% Critical Damage Multiplier.
Zephyr's Passive increases Critical Chance by 150% while airborne.
Adarza Kavat with Cat's Eye can give a 60% Critical Chance boost.
Smeeta Kavat with Charm can give a 200% Crit Chance.
Arcane Avenger - Upon getting hit, 21% chance for 45% Critical Chance for 12 seconds.
Arcane Awakening - On reload, 60% chance for 150% damage to pistols for 24 seconds.
Arcane Precision - On Headshot, 100% chance for 300% damage to pistols for 18 seconds.
Arcane Pistoleer - Upon Headshot kill with Pistol, 60% chance for 102% Ammo efficiency for 12 seconds.
If you guys enjoyed and liked the build make sure to give it a ⭐ to help out! To help out even more, why not check out my channel where I not only make guides and builds, but also stream games, make Playthroughs, and more!
Link for my Channel 🠖 https://www.youtube.com/c/UltimoFive
See you guys on the next guide!