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Coda Tysis

Tysis v1.0.2 | Corro Blast / Enervate Overstacking | CODA

by last updated a month ago

1740

The Technocyte virus has contorted this Tysis into a more lethal weapon. With increased Damage, Critical Chance, Critical Damage and Magazine Capacity.

12 VOTES
1 COMMENT

ITEM RANK

40

80 / 80

APPLY CONDITIONALS

ACCURACY
100.0
CRITICAL CHANCE
13%
CRITICAL DAMAGE
2.0x
FIRE RATE
2.50
MAGAZINE
18 / 210
NOISE
ALARMING
RELOAD
1.2
RIVEN DISPOSITION
0.65
STATUS CHANCE
50%
TRIGGER
SEMI
DAMAGE
 IMPACT
18.0
 PUNCTURE
32.0
 SLASH
26.0
DAMAGE OVER TIME
 CORROSIVE (⚡ + 🕱)
206.5
TOTAL Damage
282.5
AVERAGE HIT
319.2
BURST DPS
798.1
SUSTAINED DPS
684.1
Guide
1 Comment
Coda Tysis builds
Builds by Depravety

Tysis v1.0.2 | Corro Blast / Enervate Overstacking | CODA

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Revision Log:

v 1.X.X >> Build identity changes / Complete build overhaul
v X.1.X >> Central idea stays; only mod order changes / or Major guide rework
v X.X.1 >> No change in setup; Minor guide edits only

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Why do we use?

MAG PROGEN -- For Debuffs

Enervate? -- Flat crit chance per tick. "Resets" after 6 orange. This will be our main CC, and with Enervate we can climb to much higher chances than ever.

Why Blast? -- Blast is AOE damage that explodes throughout each target we hit, giving us some fun area DPS and overlapping damage ticks

  • Blast counts as a separate 'tick' for Enervate but is also read as a status effect. In short, this means that individual blast ticks are able to stack Enervate by themselves, but do not contribute to a reset, allowing us to overstack Enervate theoretically infinitely.

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Frostbite + PHC -- Blast ticks are able to stack enervate but will NOT reset it, which allows us to overstack Enervate to hit Red Crits.

  • This is useful when we punch through from Gunfight or when darts launch killed enemies. This inflicts blast not enough to detonate but still enough to stack Enervate

G Shot -- Necessary base damage and status chance

PTC + MG -- Default punch / crit damage mods. Punch through in some form is necessary on single target weapons.

Expel -- Default faction bonus, applies again to dots.

  • This mod is very technical, swappable for Elementalist
PRIME VIRAL EXTERNALLY